
Capture, train, and fuse together minions into your ultimate weapon against foes and the gym leaders of Seabrook. Become the resident Monster Expert and collect them all!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Reviews
It's an okay little monster collection game, I've played it for around 1.5h so far and I'm at the third area. So, here are my pros and cons I've found so far. Pros: - Cute pixelstyle - easy to learn gameplay - grinding exp and equip is fun (for me) - minion combination system Cons: - UI way too big, you can't really see anything if you want to walk downwards - minion pathing is weird, sometimes they just run back and forth while entering a fight (or they stuck at a corner and you have to re-summon them) - no way to unequip minion equipment? (at least I haven't figured out how to) - equipping items sometimes doesn't work - the item just vanishes, it's not on the ground or on the minion, it's just gone - controls are a bit clunky, mouse icon could be a bit smaller - town feels a bit "dead" npcs just stand around, a bit flavour test could liven things a bit up - escord guy moved in slow motion and had nothing to say after escorting him to his house, not even a thanks :c I would give it a mixed review, but since you can only rate it good or bad, I give it a thumbs up. Mostly because it's version 0.1 and things can change. I will keep playing and hope the Dev keeps updating this fun little game.
This is not good. I should never be playing a game where my character moves left when I'm pressing right. HUD / GUI elements only recognize arrow keys, not WASD. Early part of the game is already a grindfest. No thank you.
As it stands, the controls are very clunky and the cursor icon is too big to actually click on anything with precision. With that being said, I cannot recommend this game as it is. It has the ability to be a great game, but sadly is hardly playable right now.
Having played for 7 hours, I have to say this game is fun for what it is. I collected a good bit of the minions you can obtain and have completed several of the dungeons, I did encounter a bug that if you retrieved a minion from the daycare or any other storage, or save a loaded the game with a minion equipped with items, the item boost would be reversed and reduce the minion stats instead of increasing but no sooner I had reported the bug to the developer it was fixed within moments. The game is focused around a HUB town surrounded by dungeons that you have to qualify to enter by having enough gym badges, where you collect, trade, fuse, and breed minions (monsters) from each area, with some quest given by the town's people thrown in and some found in the dungeons themselves. Just be aware that each new dungeon can jump in difficulty, so some grinding is needed but that is not always a bad thing, I have found some pretty good equipment for my minions while leveling them up which does help ease into higher level areas. The controls can take some getting used to like how the collision works with walls and your sprite tries to auto track its path which can lead to some defeats that could be avoided, another thing I think could improve on the game play, is for your minions to auto cast their attack or healing skills with out having switch over to them and do so manually, but that is just a personal thing for me. If you like monster collecting games and want to play one that you can shut off your mind and enjoy, then I would give this game a chance. It is always good to see a fun game (my opinion) like this one come peeking out from the backseat of the game creation scene and show hidden gems like this one.
wow... habe lange auf den release gewartet... und war lange net mehr so enttäuscht, das ich direkt ne bewertung abgeben musste... nach net mal 10 minuten spielzeit ist schon klar, das das game hier nichts weiter als ein extrem schlecht gemachter clon anderer spiele dieser art darstellt.... von steuerung, wirklich mieser übersetzung und beschi**** gameplay mal abgesehen, merkt man halt einfach sofort, das hier nur von gewissen anderen spielen abgekupfert und lieblos hingeklatscht wurde. selbst wenn hier noch 1-2 größere updates kommen sollten (was ich stark bezweifle), werden diese kaum etwas am kern des spiels ändern... wenns diesen mist mal für 2 euro gibt, gönnt euch.. dann seht ihr was ich meine. ich hoffe wirklich, das die entwickler das hier net ernst meinen und richtig nachlegen...
This is an Early Access and should be marked as it. Game is highly underdeveloped, and it is why I will put recommend here, for the future development. Otherwise it would be heavy thumb down. Now - Ui is messy, uninformative, type of the monster is not a portrait of the monster so you could remove it or/and use it's place - Add map, game need map badly, to found where you need to go at first you need to run around like a headless chicken - Add ability to merge monsters not inly in lab, at least on the high lvl - Add ability to train monsters not only in train center, at least on the high level You are making merging monsters main point of the game, and for it the merging should be less inconvenient and run around, or at least for rewarding in some way for example you could make 3 different type from the same merge, show silhouettes and percentage let player choose, involve and engage player - Add ability to fight to the useless main character or at least make them not only 4 place for the inventory, or add story. Right now it is a useless boring placeholder - make inventory bigger if you are trying to imitate pokemon so player could catch and at least hold a few of monsters, not only 3 that is able to fight - adjust controls it's half of the annoyment, make minions more self dependent for example add auto usage of skills, pace of the fight in this game are not designed for changing characters but for automatization already, so make it full, Items useless for the player right now it needs to be fixed at least the one that raising HP and MP, add Items the make exp grow faster
本游戏存在大量的bug,不推荐游玩。 1.装备会消失,如果精灵的背包满了,你给他装备,装备会凭空消失。 2.精灵升级太慢,野外精灵之间的对战几乎只有一瞬间,技能都来不及放,战斗就结束了。 3.控制技能过于离谱,一控就控5秒,奶奶手速都能赢。 4.抓精灵和繁殖精灵太麻烦,因为个人背包太小,要反复操作,daycare只有三个位置也太少了。 5.道馆主重新挑战会堵门口,连操作机会都不给就被对面群殴秒杀。 6.死掉的怪物会在死掉的位置重新刷新,导致堵门口。但是重新上线可以改变。 7.通关阵容:两个控制+一个主力输出,只要控住对面,就一定能赢。太单一,太无聊了。
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