
Monster Showdown: Prologue is the first 3 maps of an action packed VR shooter. Increase your chances of survival against an ever growing horde of monster by exploring your environment and strengthening yourself by picking up Perks, Ranged Weapons and Melee Weapons.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English**languages with full audio support
Engagement
Reviews
If you are a fan of COD zombies style wave shooters, or Old School Runescape, this is the game for you. You might ask "what the heck does OSRS have to do with this?" The answer to that is nothing, nothing at all, it just means youre a chad with taste.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
To be honest I am pretty sick and tired of wave shooters at the moment and 'Monster Showdown: Prologue' is just that. In short, you have to survive as long as you can inside each level. You can exit that said level after a certain point, but you mostly just keep going until you die. The good news is this is a pretty polished shooter and it looks fantastic even if the AI is a little lacklustre. You use doughnuts for energy and cash from each kill to buy things which is where this game steps things up a bit because it is the guns that are the stars of the show. With over 60 guns and melee weapons you will be shooting a 6-shooter one minute and firing rockets the next and when the enemy count starts to rise this game does get action-packed and a real fight for survival. Each gun feels great and the "flick to reload" method feels great. To be honest there is plenty to see and do inside this Prologue and I will be looking forward to the main game. This gets an easy thumbs up from me and I just hope the full-game isn't too overpriced given the wave-shooter saturated VR games market we are currently in.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Monster Showdown: Prologue is a free VR demo of a paid game. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok. It is an Arcade Zombie shooter. Has 3 maps to play. Has tutorial. Try this free VR demo game.
For a free game it's alright but the "Prologue" makes me think there is a version that isn't free. But the loading screen almost made me throw up and the game is just dull. The tutorial is way too long as well, there aren't any hard mechanics to learn so the length is unwarranted and annoying. The movement is also broken, you get stuck behind invisible walls and you have to turn with your joystick and jimmy yourself to where you want to go. Just boring game play, all it really serves as is a bad cod zombies rip. 2/5
Monster Showdown: Prologue, aksiyon dolu bir VR nişancı oyununun ilk 3 haritasıdır. Çevrenizi keşfederek ve Avantajlar, Menzilli Silahlar ve Yakın Dövüş Silahları toplayarak kendinizi güçlendirerek, sürekli büyüyen bir canavar sürüsüne karşı hayatta kalma şansınızı artırın.
Ehhh it's just COD Zombies in VR, minus any of the things that make COD zombies interesting. If the gameplay alone of COD Zombies sounds fun to you, well then go ahead and give this a go. But to me, COD Zombies has always been more interesting because of the atmosphere, intricate map design, and cool set pieces. This has none of that, it just the "run around in circles while shooting behind you" part. Doesn't even have multiplayer! Don't get me wrong, there's doors to unlock, weapons to grab from walls and so on, but executed in such a... straightforward, dull way. It's by no means a badly made or low quality game, it just isn't that fun and feels like only barely more than those classic wave shooters we in VR are all too familiar with.
Cant start game on WMR
The game is good but the loadings are sooooooooooooooooooooo long
"Monster Showdown: Prologue" is not a game. It's an advertisement for a product called "Monster Showdown". Monster Showdown is a very poor, failed VR tech demo, basically a VR game where you wave your arms around to fight waves of zombies... basically take an FPS and remove almost all of the gameplay from it, add VR compatibility, then wonder why it failed so badly. Yes, that game peaked at only 6 concurrent players, a complete failure. But this isn't completely relevant because this is not Monster Showdown, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Monster Showdown: Prologue" too. The purpose of your advertisement is to get you to shell out an eye watering $15 USD to buy the full game, which, well, nobody else did based on how badly it fails, so I don't recommend you do it either. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 15 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |