
Monster Maze VR is a Halloween theme game with monsters that you can shoot. You will be teleported in spooky scenes, where you need to find your way out of the mazes. A HTC Vive is required to play this game.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
Para niños puede tener algún sentido, pero es muy repetitivo y con pocas cosas que hacer más que disparar y andar.
It's a cute, about 20 minute short asset flip with a Halloween theme. Basically any vaguely related kind of creature slapped into a maze and they go poof when you shoot them. Don't expect to be spooked, except for one or two little jumpscares. But... if you're a hardcore Halloween fan, I'd actually recommend it. The overall experience still was a bit of fun and the ending was more ambitious and atmospheric than I expected.
The game says you gotta face your fears of height, monsters, etc... There was never a point where I wasn't planted on the ground so I don't know what height's they're talking about unless the dev's are all dwarves. The monsters are also not scary, the only time you'd get spooked is when you get jumpscared by the splash of blood appearing on your screen because you got hit by one (though I don't know if you can even die in this) you get what you pay for. It looks more interesting than it is, the mazes are very bland and hardly maze-y, the game is too dark to see stuff so if you get stuck its probably because the path you need to take is buried in shadow, and the ending feels like a bad plot twist. The movement sucks balls. If your controller has a joystick with an iota of wobble, then your character will drift forward, because you gotta click/tilt it to activate arm swing locomotion. If you have any bad walls for tracking because you're using inside-out tracking, then it's gonna suck even more because you are not allowed to rotate your character without turning your head. I got closed blinds that seep some light so when the game makes me face it tracking turns to a turd in the wind. The arm swing locomotion is kind of neat at first, but gets old very fast. It's not an interesting system and it should not be the only way to move. I'm glad it only cost my friend $1.50 AUD to buy this game. Because I would not spend that much on it, it feels more like a dull demo. It was boring after the first maze.
This captures the essence of Halloween in VR. I've been to many haunted corn mazes and haunted houses, and playing this gave me the same thrill without the hassle of travelling, bad weather, ticket fees, etc. I absolutely love the artwork and effects. Great sound ambience and effects as well. The locomotion movement wasn't difficult to grasp and it feels good the faster you move (you can feel the air move). Best played on a crisp cool autumn night with the windows open. Love it! Played on HTC Vive Pro / GTX 1080 Ti
Cuando llego a la parte de Start no dispara y no puedo empezar a jugar. No se, aunque es barato pero si no puedo jugar....
Upřímně řečeno, na to, jak je to levná hra s očividně reused assetama které ne vždy sedí do horrorově lazené hry se vývojářům nějak podařilo podchytit funční strašidelnou atmoféru. Zároveň se to vyhlo jedné věci kterou osobně u horrorových her fakt nemám rád, a to je nemožnost se jakkoliv bránit. Monster Maze VR vám do ruky zbraň, ale strašidelnosti to nijak neubere. Místo toho máte zajímavou kombinaci bludiště a fps (díky vr doslova first person). Za to jedno euro se to rozhodně vyplatí. 6/10
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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