
Apogee's bash'em and smash'em adventure plunges Johnny Dash into the evil Underworld of Count Chuck, when his dog Tex is kidnapped by Count Chuck along with hundreds of other dogs & cats! Guide Johnny through the Count's gruesome schemes, rescue all the pets, and end this nightmare once and for all!
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sicherlich eines der besten Jump n Run. Die HD Version ist absolut super umgesetzt. Was ich total motivierend finde ist, dass jedes Level direkt angesprungen werden kann, der Schwierigkeitsgrad gesetzt... Sogar die Errungenschaften sind cool gemacht. Wär schön auch weiter JnR von Apogee als HD Version zu sehen.
I played this game as shareware as a child in the 90s, but only did the first episode. I always wondered what the other two episodes were though. This is almost the same game as the previous one, but with graphics upgrades and an editing tool you can use to make new levels. I think I remember the original had a save button too, but this one doesn't have it - instead you can choose which level you want to play after you have reached it the first time in the story.
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yağmurlu bir 90lar akşamıydı. Okuldan kaçıp oyun çektirmeye gitmiştim bu oyunu almıştım. Oynarken o günleri hatırladım.
Eine ganz klare Empfehlung! Wer unter DOS mit den Spielen von Apogee großgeworden ist, wird hier den Charme und die Nostalgie wieder finden. Diesmal sogar in HD und mit noch mehr Level. Das Spiel wurde hervorragend umgesetzt und fordert genau im richtigen Schwierigkeitsgrad. Dazu gibt's noch Extras wie Level Editor oder Community Level. Fazit: Sound / Musik / Spielgefühl ist alles original wie bei der alten Dos Version nur optisch schöner und geschmeidiger
원작의 느낌은 그대로 두고, 컨트롤러 지원을 포함한 몇가지 편의를 향상시킨 점이 잘 만들어졌다는 점에서 추천합니다. 원작 추억이 있거나 도스 시절 플랫폼 게임들을 좋아하는 편이 아니라면 플레이하기에는 다소 무리가 있습니다.
Buen juego, es una remasterización de Monster Bash en 1993 para DOS. Tiene soporte de alta resolución, aunque el aspecto siempre esta bloqueado a 4:3, las texturas y el juego en general se ven bastante bien, también añadieron soporte para varios idiomas, multiples dificultades, un compas para no perderse; en todo, un muy buen juego. El juego es bastante arcade, como los clasicos, vas caminando por niveles, puedes agacharte, saltar, y tirar piedras como projectiles a proximidad, puedes encontrar mejoras temporales que cambian tus piedras a misiles, o te hacen tirar tres piedras en vez de una; esta bastante bien en este sentido. Hay gran variedad de enemigos, y el objetivo principal es rescatar mascotas, perros y gatos que estan propagados en celdas a lo largo de los niveles, el compas te indica en una dirección general donde pueden estar, pero aún así tienes que indagarle, no es tan sencillo como parece. Los niveles son variados, hay jefes finales para cada uno de los tres actos, y en general esto me parece una labor de amor por los diseñadores, manteniendo lo que hizo el original bueno, pero añadiendo mejoras para quien no lo haya jugado, o quiera jugar una versión moderna del clasico.
Richtig gutes HD Remake! Ich hab als Kind immer die Shareware Version gespielt. Hier gibts viele kleine Quality of Life Verbesserungen. Ich finds auch gut, dass es keine Leben mehr gibt, das Spiel selbst ist nicht soo einfach, so kommt man wenigstens mal etwas weiter im Spiel. Ich hatte viel Spaß damit und kann es nur jedem empfehlen, der es damals schon gerne gespielt hat, oder wer einfach nur auf DOS Platformer steht!
This HD update is pretty strong. I always felt the EGA colour palette was kind of gross so updating *Monster Bash*'s graphics makes the visuals very definitive. The audio is left alone, which is good since the music and SFX were always pretty good. This HD remake changes up how you approach the game's campaigns. Instead of going through each episode in a string, taking with you the amount of lives you have from one level to the next, you instead select the level from the menu and lives are infinite. I miss the lives system and the stakes of having to survive a whole episode. Plus, the removal of a lives system renders the Johnny pickups as more points to collect in a game with already a lot of collectibles. The switch up, though, was probably the right idea. The inclusion of the level editor and Steam workshop support is pretty neat. It has a lot of features too although I haven't dabbled too deeply into it. As for the game itself, Monster Bash is a pretty solid Apogee platformer. The movement and weapon physics make it a snappy and fun game. The level design is lived in and intricate although the non-linear nature of the game's objective of freeing all the pets conflicts with the rather linear levels. Episodes 2 and 3 aren't as good as the first either. Episode 1 is very good, though, and worth the ride.
Fantastic remaster of a great game. It's got all the bells and whistles you'd expect, like controller support, level select for the levels you've beaten once, and unlimited continues to use if you so choose. I beat it in 5 hours, but if you were going for a completionist playthrough or want to aim for high scores, you could certainly spend a lot more time with it. I only got to play the shareware version of this as a kid, which only included the first of the three episodes, so it's great to finally be able to complete the whole thing.
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