
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $7.5K — a different platform, not this one.
Good morning and welcome to the Monorail Transit System connecting the Cities of M and L. This spectacular feat of engineering allows thousands to commute between the Cities each day and mingle with each other. Every day a hundred new stories are born in the cars running on the track suspended above the Bay. Every day extraordinary things happen to ordinary people. This is their story. Silvie and Ahmal, from the City of M and the City of L. Two people who don't know each other, but still affect each other's lives through the monorail they share each day. They commute between the cities each day at different times. Each day they choose who to talk to on the monorail, how to treat their fellow commuters, and what to do as the monorail makes its run over the Bay. Each day is a new chapter in their shared story, one you can write on your own or with a friend, through an asynchronous multiplayer mode. As you take control of Ahmal and Silvie each day, you'll meet dozens of people during the commute. How you choose to interact with them is up to you. The choices you make on the monorail affect their stories - or rather, the shared story they inhabit and you create with every decision and every interaction, leading to one of the multiple endings for Ahmal and Silvie. When their story ends, yours can begin. The Season story mode offers you the ability to define a new commuter and experience the city from another perspective, with new content and stories added at regular intervals. As the Monorail Stories unfold, so does the tale of the two cities linked by the track. The two city-states face upheaval and uncertainty, just like the people who pass between them on the monorail each day. Their destinies may very well be decided not by what the people do, but by how they treat one another. Or rather, how you decide they treat one another. Control Ahmal and Silvie in single player, or find a friend and experience the non-linear story through the asynchronous multiplayer mode. Explore each city’s monorail station as you await for the monorail, each with its own interactions and secrets.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 108 | 76% | $9.79 | |
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| — | 64 | 88% | $5.99 | |
| — | 12 | 80% | $23.99 |