
Desperate battles against monsters of Giant scale in virtual reality. Bringing a raid against a giant boss in an online MMO to VR
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $221.4K | 288 | 83% | $24.99 | |
| approximately $0 | 0 | — | Free | |
| approximately $2.9M | 4.5K | 77% | $19.99 | |
| approximately $2M | 2K | 81% | $39.99 | |
| approximately $0 | 21.4K | 79% | Free | |
| approximately $0 | 0 | — | $5.00 |