
This is a free-to-play team battle action game based on the "Mobile Suit Gundam" series of the Universal Century. Whether by land or by space, lay waste to your foes using either your favorite Mobile Suit or roam the battlefield as infantry and capture important objectives.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #56, worst KR #77 · 3 markets collected
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 50reviews | 22% | — | $0 |
| Free | 65.2Kratings | 72% | — | not modelled |
Engagement
Reviews
Themes across 253 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整體都是垃圾
进不去 入坑原因是被陷害
이제 고인물분들한테 배워도 어렵지만 저는 재밌게 플레이했습니단
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 235 | 87% | Free | |
| $4.6M | 4.4K | 69% | $59.99 | |
| $844.2K | 596 | 43% | $49.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 0 | 49% | Free |
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 253 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played this game from day one when it first released on PS4, then played it on PS5 an then on my PS5 pro. In total I have nearly 500 hours put into this game so I decided to try it on PC. The game has been a steady down hill track for the past 3 years an I just finished spending almost a hour an the game is so poorly setup to function that unless you have a near full capacity Lobby, there is zero playing the game. you require at least 10 people to be current in the lobby plus everyone has to be selecting the same selection which there are always 3+ for arena's to do combat in. At this time the game is basically pointless beyond a simple Cash grab for Gundam Fans who hope for a real gundam game but this is not it. An the system prioritizes connection which is fine but I have a Fiber line with 1.5GBs down/1GBs up with max Ping/Latency of 9ms, there is no way it takes 20minutes to simply find a lobby. All in All this game was Great when it released but now is a complete waste of time & simple Cash Grab. I strongly DO NOT SUGGEST playing this game unless you have 10+ people on the phone logging in at the same time an you all have the exact same internet connection and all of you have at least 1 hour to waste per single Arena Match because that's how bad it really is.
이거 왜 깜박임 버그가 생기나요
ㅈ적화 ㅂ신겜
司马万代不要再拿你的大狗粪服务器折磨你爹了
还能再卡点吗
tengo como el doble de potencia de lo recomendado y aun asi con graficos al minimo va como a 10 fps in game... absolutamente maravilloso
Gameplay good but you have to ♥♥♥♥♥♥♥ gacha roll for mechs which is cancer ♥♥♥♥ you bandai
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.