
A deep MOBA esports management sim. You're the manager: scout talent, build the roster, manage finances and watch every match play out in real tower-by-tower detail. From local leagues to the World Championship, it's entirely your journey.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $76.9K | 150 | 42% | $14.99 | |
| approximately $15.6K | 27 | 74% | $14.99 | |
| approximately $9.8K | 30 | 77% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $0 | 226 | 79% | Free |