
Mistfall Hunter is a dark fantasy extraction ARPG. Combine skills, talents, and gear for each class in thrilling combat! Whether you team up or go solo, one thing remains certain—only by fighting your way through can you return with a full haul. Good luck, Gyldhunter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
The gods have fallen, and the Gyldenmist is consuming the world. Revived by a mysterious girl named Dew, you are thrust into a bleak world to harvest Gyldenblood and mend the shattered Web of Fate.
Scavenge, fight, and extract in a brutal cycle of survival to bring a flicker of hope to this forbidden land.
Mistfall Hunter is a third-person PvPvE extraction ARPG blending bleak dark fantasy aesthetics with intense, visceral action. Step into a forbidden realm consumed by the mist. Caught in a ruthless loop of high-stakes looting, deadly combat, and desperate extractions, you must fight for your life in the shadows to experience the ultimate dark fantasy survival test.
This intricate dark fantasy world hides precious Gyldenblood and forgotten relics. It also serves as a brutal battleground for melee skirmishes against both horrific, corroded creatures and cunning rival Gyldhunters.
Every battle is a deadly gamble where death strips you of all your spoils. To return to the safety of your camp, you must carve a bloody path to a Returner Woodling. Will you secure your hard-earned loot, or risk everything for greater glory? The Web of Fate does not judge. It remembers.
Engage in fluid, third-person action where every strike matters. As a Gyldhunter, string together devastating combos to seize the upper hand in high-stakes PvPvE encounters.
A precision free-aim system adds profound depth to the battlefield—target your enemies' weak points and immerse yourself in the brutal clash of heavy steel and arcane arts.
Deploy a diverse arsenal of tactical items to outsmart your prey, letting split-second reflexes and cunning strategy dictate who survives.
Six distinct classes define your path through the mist, each mastering two unique weapon stances. Adapt to the chaos of the mist by seamlessly swapping fighting styles mid-battle to dominate any encounter.
Dive into deep customization with expansive talent trees, tailoring your loadout using dozens of rare gem affixes and a vast array of active skills.
Break free from rigid class restraints—whether you favor relentless assault, elusive maneuvering, heavy crowd control, or unyielding defense, you define the rules of your hunt.
Stalk the mist as a lone wolf, or band together in a three-player squad. In this hazardous realm, fighting back-to-back with your companions is the surest way to crush towering monstrosities, outmaneuver rival hunting parties, and guarantee a safe extraction.
The rules of survival shift in every season. The battlefield beneath the Gyldenmist constantly mutates, unleashing new classes, forbidden arcana, uncharted zones, and ancient relics to keep the hunt fresh and fiercely competitive.
With zero pay-to-win mechanics and no paid stat boosts, victory is earned in blood—decided solely by your mastery of the hunt.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 17.6Kreviews | 53% | — | $16.2M |
| $24.99 | 4Kratings | 44% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не слушайте нытиков игруля топ, поставил LagoFast и играй себе спокойно, просто если ты живёшь в РФ нужно уже принять как факт что много игр приходиться запускать с костылями Отличная оптимизация учитывая моё слабое железо, если сомневаешься что потянет отталкивайся от моей конфиги играет +60-70 FPS
不好玩
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #63, worst BR #95 · 11 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 3.2Kratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不能自由交易垃圾,买了就是上当,我玩闪避为啥不去玩火影忍者替身术?
i can see how people would really like this game considering the suden popularity in extraction games at the moment. however since ive played solo i think its just not for me. i LOVE souls games and this game does play the way i expected it to. i just dont reccomend unless u play with friends.
The game is good. Feels like a mix of FromSoft and an extraction shooter. The gameplay loop has been satisfying and I feel that PvP encounters are not guaranteed which leaves you on edge the entire match wondering if there is someone around every corner. This leads to the PvP fights to be more exciting and impactful when they happen.
I’ve played almost 100 hours of this game, and overall, I really enjoy it. There are a lot of things I like about the game, but there are also some issues that I really hope the developers can address. The biggest thing for me right now is FPS / Performance. The game still has quite a lot of stuttering and FPS drops. I really hope the team can focus more on optimization. I’d also really like to see a proper Fullscreen mode, because the current display options feel quite limited. Another major issue is lag / ping, especially when using the teleport. The delay can be very noticeable sometimes, and it gets even worse in Trio mode. The network/server issues can make fights extremely messy, especially when people are teleporting around during combat. At times, it feels like you’re fighting the server instead of the other player. But the #1 feature I want the most is DUO MODE. I really believe the game should have all three options: Solo / Duo / Trio. Not everyone has three friends available to play at the same time. Having only Solo and Trio makes it really awkward for people who want to play with just one friend. For me, the game has a really good foundation, and I definitely wouldn’t have played almost 100 hours if I didn’t genuinely enjoy it. 😄 I really hope the team can prioritize FPS optimization, proper Fullscreen support, server/ping issues, and especially Duo Mode. Fixing and adding these things would make the overall experience much better. I also really hope we hear some good news soon. It’s honestly sad to see the player base slowly dropping. The game needs to address these problems sooner rather than later. If the developers wait until the season is almost over to fix the major issues, many players may have already moved on to other games by then. Please don’t wait until the season is over. Fix the important problems now, while people are still here and willing to play.
why the hell is there a region lock stopping me from playing with my friends from overseas??
Comprei o jogo pela premissa de ser um Soulslike PvP. Para minha infelicidade, o jogo está mais para um WoW bonito. Primeiras impressões: Joguei com a classe Cavaleiro Decaído e me senti jogando WoW, só que pior. Afinal, o jogo força o jogador a “andar rápido” pelo mapa, onde as únicas movimentações realmente úteis são provenientes de habilidades. O que normalmente seria um rolamento é apenas um dash curto, e até o pulo é estranhamente engessado. Para não solicitar reembolso sem conhecer outras classes, resolvi assistir a algumas gameplays de streamers, porém, para minha surpresa, até mesmo o assassino, que normalmente é a classe mais móvel nos RPGs, parecia duro e pouco responsivo. Vendo o streamer usar repetidamente o mesmo golpe, andar e executar os mesmos dashes que a classe pesada, percebi que realmente parece que o jogo foi feito apenas para ser bonito. Quanto às habilidades e à gameplay: O jogador conta com um ataque leve, um ataque pesado e duas ou três skills adicionais. Isso seria bem bacana se o jogo fosse um RPG clichê e flopável, tipo New World. O problema é que o jogador é praticamente obrigado a tomar hits, pois a movimentação é tão dura que você tem duas opções: bater e, consequentemente, tomar dano, ou virar a câmera e sair correndo para não apanhar, ignorando completamente a ideia de causar algum dano. Depois de ver meu personagem repetir as mesmas animações o tempo todo, ter uma mira de ataques extremamente ruim contra os adversários (jogando no controle) e passar boa parte do tempo apenas andando e looteando, fiquei com a impressão de que é um jogo “TikTok”: vai ser um pouco hypado pelos streamers e, depois de um mês, provavelmente vai despencar em quantidade de jogadores. Quanto aos gráficos: É bastante bonito. Há um pouco de poluição visual e um excesso de detalhes inúteis que, somados à paleta de cores escolhida pela empresa, tornam o jogo bastante “sujo”. Porém, penso que esse seja o único ponto realmente positivo que encontrei. Mesmo com toda essa poluição visual, fica evidente que o jogo foi criado para ser bonito, mas acaba pecando justamente naquilo que deveria sustentar um jogo desse gênero: uma gameplay repetitiva, pouco fluida e enjoativa. Conclusão: Acho que falta **MUITO** para o jogo sequer parecer um Soulslike. Fica bem claro que a empresa priorizou o visual gráfico, deixando abertura para jogos muito mais próximos do gênero, por valores semelhantes, e com uma gameplay muito mais divertida e fluida. No fim, vejo este jogo mais como um Action RPG. Caso você tenha dinheiro sobrando para gastar e não tenha outra opção do que comprar, talvez valha a pena para ter algo para jogar por duas ou três semanas. Fora isso, não vejo muitos motivos para recomendá-lo.
An absolute dumpster fire. Choked to death with the most anti fun, live service swill. Carried to the checkout screen by agregious gooner bait and fomo mechanics. A absolute embarasment of a product.
Got this game to play with a friend of mine who is canada, turns out that servers are region locked and im now forced to play solo becuase i cant manually change servers. My review will change to a posstive review the moment i will be able to play with my friends as thats the main reason i got the game to begin with.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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