
Mistfall Hunter is a dark fantasy extraction ARPG. Combine skills, talents, and gear for each class in thrilling combat! Whether you team up or go solo, one thing remains certain—only by fighting your way through can you return with a full haul. Good luck, Gyldhunter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
The gods have fallen, and the Gyldenmist is consuming the world. Revived by a mysterious girl named Dew, you are thrust into a bleak world to harvest Gyldenblood and mend the shattered Web of Fate.
Scavenge, fight, and extract in a brutal cycle of survival to bring a flicker of hope to this forbidden land.
Mistfall Hunter is a third-person PvPvE extraction ARPG blending bleak dark fantasy aesthetics with intense, visceral action. Step into a forbidden realm consumed by the mist. Caught in a ruthless loop of high-stakes looting, deadly combat, and desperate extractions, you must fight for your life in the shadows to experience the ultimate dark fantasy survival test.
This intricate dark fantasy world hides precious Gyldenblood and forgotten relics. It also serves as a brutal battleground for melee skirmishes against both horrific, corroded creatures and cunning rival Gyldhunters.
Every battle is a deadly gamble where death strips you of all your spoils. To return to the safety of your camp, you must carve a bloody path to a Returner Woodling. Will you secure your hard-earned loot, or risk everything for greater glory? The Web of Fate does not judge. It remembers.
Engage in fluid, third-person action where every strike matters. As a Gyldhunter, string together devastating combos to seize the upper hand in high-stakes PvPvE encounters.
A precision free-aim system adds profound depth to the battlefield—target your enemies' weak points and immerse yourself in the brutal clash of heavy steel and arcane arts.
Deploy a diverse arsenal of tactical items to outsmart your prey, letting split-second reflexes and cunning strategy dictate who survives.
Six distinct classes define your path through the mist, each mastering two unique weapon stances. Adapt to the chaos of the mist by seamlessly swapping fighting styles mid-battle to dominate any encounter.
Dive into deep customization with expansive talent trees, tailoring your loadout using dozens of rare gem affixes and a vast array of active skills.
Break free from rigid class restraints—whether you favor relentless assault, elusive maneuvering, heavy crowd control, or unyielding defense, you define the rules of your hunt.
Stalk the mist as a lone wolf, or band together in a three-player squad. In this hazardous realm, fighting back-to-back with your companions is the surest way to crush towering monstrosities, outmaneuver rival hunting parties, and guarantee a safe extraction.
The rules of survival shift in every season. The battlefield beneath the Gyldenmist constantly mutates, unleashing new classes, forbidden arcana, uncharted zones, and ancient relics to keep the hunt fresh and fiercely competitive.
With zero pay-to-win mechanics and no paid stat boosts, victory is earned in blood—decided solely by your mastery of the hunt.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 17.6Kreviews | 53% | — | $16.2M |
| $24.99 | 4Kratings | 44% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is alot of fun but it needs according to me and in my opinion: a duo mode or at least a if you qeue only as 2 that the game tries to prefer matching u with other duos. that i dont get a connection error everytime i try to change my character. I dont need a Screen wide pop up telling me that i died everytime i die with a Combat bag. Optimize the looting, i dont wanna get forced out of the corpse 5 times in a row before i finally am allowed to stay in there. Let me deactivate the annoying things like the Buff Brew or the Level up i bow before the queen animation, i know you spent time making the animation but i dont need to see the exact same thing every single time Fighting the NPCs is mostly no fun, they look pretty and their animations are well made but the weird timing on the attacks feel punishing, why can the harpy hold her kick for exactly 1.468222 seconds and if i dont dodge this exact second i get damaged and staggered, it needs to be more telegraphed.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #63, worst BR #95 · 11 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 3.2Kratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i'm having super fun finding my way in the hunt. Something of a big learning curve and high skill ceiling. Most fun with a team!! Sort of a new experience compared to anything i played before.
Дезбалансная хуента рождённая больным раком китайцем. Надеюсь каждый разраб этой ♥♥♥♥♥ стал ♥♥♥♥♥♥ сиротой после того как он отдал ♥♥♥♥♥♥ вихрь против роги в молоко и умер ♥♥♥♥♥ в чейн стане
Few things making this game not where it's supposed to be. The lag and desync everyone experiences which includes people with top tier PCs. There is way too many little bugs for this to be a even partially complete game. For example, loot window constantly closing. On top of this all there bug reporting, and support tickets don't work. They will straight up ban you if you contact them in discord.
BUG很多 环境很差
Сама игра по задумке топчик! но пинг фризы телепорты полностью убивают интерес к игре!! и второе это факт мошеничества и без ответственности выпускать продукт бракованный!
小黑盒上买的CDK,只有NA区打的是贼坐牢。而且游戏也不好玩!
エルデンリングとタルコフ系の脱出探索をミックスさせたゲームです。 エルデンリングやArcRaiders・marathonどれも好きなので購入しました。 世界観や基本的なゲーム性はエルデンリングとそっくりです。 それに加えダンジョンに入って制限時間内に装備や物資を持ち帰るわけですが レアアイテムを手に入れて脱出するスリルや敵プレイヤーと遭遇するかもといった 緊張感があり、脱出探索の面白さがしっかりあります。 死んだ場合は基本アイテム全ロストですが、一応セーフポケットや無料装備もあって カジュアルゲーでは決してないが、そこまでハードコアとは感じずいい塩梅だと思います。 マッチングは今のところ1分程度でストレスなし。 ここから不満点ですが、マルチプレイに関して トリオの出撃の場合、敵から漁るアイテムが3人分用意されておらず 現状早いもの勝ちの奪い合いになっています。 せっかく倒した強敵の物資も急いで漁らないと全部野良の味方がかっさらって行くので 戦闘後の余韻に浸るような余裕はまったくありません。 戦闘の後に物資の争奪戦という第2ラウンドが始まります。 そのため今のところマルチは真面目にやるつもりはおきず 運営にはここは早急に改善してほしいです。 (物資は3人分用意して各自に渡るようにするとか←もちろん交換や譲渡は不可に、 それがダメならゲーム側で自動で分配するとか)
Spam to win. Lag was trash first couple days but got better at least. Zero skill. Everything is a stun in this game. Play classes that spam the fastest and you win. Team up as trio only and spam you win. If you like to play games where pve trash helps the enemy team while you're stun locked. Then this is the game for you.
强制pvp的,这并不适合我,毕竟年纪大了反应慢
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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