
Mistel Garden is a cozy school RPG/fantasy Visual Novel similar to ‘Princess Maker’. The player raises a child to become a hero, a magical prodigy or uncover ancient secrets. You choose school lessons, work and activities to navigate the events of the story and (hopefully) get a good ending!
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About

Kira and his friends are supposed to stay in the village and learn for the next exam. But they sneak out into the woods and meet feral Wargs, rock like Trolls, evil Grendel and strange Humans. They learn that their hidden village is an endangered isle of peace in a world filled with war and misery.
Soon, their actions lead to unforeseen consequences. The Grendel become aware of their village. And they notice that there is more to its inhabitants than meets the eye.

Kira, his childhood friend Alice, the ingenious troublemaker Hagen and the Human girl Lily form a ragtag band that explore the Human cities and the forest.
Between the invading Grendel and the fleeing Humans, they have to find a way to keep each other safe. And the only thing that helps them is their friendship and the unlikely alliances they make on the way.

You can study various subjects, meet with friends and play games to raise your skills. This might make you stronger, more creative or charming.
All of this will be necessary to survive in a world filled with dangers, combat monsters and make decisions that could easily cost the lives of your friends or the safety of your village.

The story features unique factions with distinct cultures, holidays, governments, myths. Explore Human cities, take part in the summer tournaments and watch the stars during Midwinter.

Depending on your attributes and choices, you can obtain various endings, including secrets endings. You can befriend other characters, save the world or die trying.
And maybe... even survive your death!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Well, the game is very short right now, so i took 35 minutes to get to 3 different endings or more if you count dying in a fight. I hope these endings are just an indicator for now, that the story is not yet developed further. The game loop seems fine, but I really hope that there will much more play time, especially the part where you choose how to build your character and "free to expore" elements. Currently it is basically just story with few choices in between what to train / work.. What is there is fine. But I would rate it very early "early access"
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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