
Mist Legacy gives you a new way to experience the thrills and adventures of an MMORPG. Handcrafted by a small team of passionate developers, the game features an easy to play top-down world, turn-based combat and a skill-based progression system. Try our game for free. We hope you like it!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, German, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was OK until I hit the Pay Wall. There are probably 100s of distinct items in this game, but your "coffers" only let you have 132 different items. Then you gotta pay. Can't craft anymore... can't harvest anymore...
The game starts off great for the first several hours, but then you will be locked from most of the game's content. You will need ridiculous levels in the skills of Mountains, Forests, Exploration, which will make accessing or completing most parts of the map incredible difficult. What's worse, you will stop receiving exp in those skills from engaging in low level zones. This means that you will have to grind only a few small areas for a very long period of time just to unlock another small section and repeat the entire process over and over. It becomes incredibly unfun and dull. Also, as a free to play player you will be restricted to only using 3 skills (out of the possible 8) at a time. You can choose from all of the skills, but your play style will be drastically limited and you will be weaker, as well (since there are many skills with a proc chance for example, or specific utility skills that you will never choose to be 1 of the 3 slots available to you). I'd really like to keep playing, but it seems the game does its best to prevent me from it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
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Через 10 секунд после запуска игры выходит сообщение вы отключены от сервера.
It requires a lot of grinding, but there’s nothing waiting for you at the end of it. The game doesn’t receive regular updates, and the updates that do come are nothing more than changing the map to be snowy or not.
Так и не смог поиграть в эту игру. Серверы не запускаются. Когда загружается сервер и начинается игра, обрывается соединение и всё зависает. Русского языка нет. Шрифты очень мелкие и для людей с плохим зрением играть невозможно. Удаляю.
The game actually could have been somewhat decent, if not for the predatory inventory encumbrance mechanics. As a reference in the starting town area you can mine about three nodes and your inventory is half full. There's no fast travel mechanism back to your domain (player housing / stash), and you move slightly slower while encumbered. For a non traditional art style / player avatar casual game the encumbrance and artificial inventory limitations are misplaced. My suggestion would be to do like all the other fantasy games and allow me to craft backpacks or things that increase my inventory.
This game has great potential for fans of pure RPG experiences and offers a lot of content. After spending a few hours playing, here are my thoughts so far: Pros: 1.The gameplay is very engaging. At first, it seems simple, but as you progress, new features and mechanics are introduced, making it more complex and interesting (or overwhelming, depending on your perspective). 2.A large part of the game revolves around grinding resources (mining, lumbering, etc.) to craft gear, build your domain, and fight various monsters. As you reach early to mid-game, you’ll start encountering daily and weekly bosses. 3.The exploration system is quite unique. Progression isn’t tied directly to your character level, but instead to “Biome Stats” like Forest, Mountain, Swamp, and Underground (with more possibly coming in the future). These stats increase faster early on, often without you noticing. You can also craft gear to boost them and read books to increase limit of them, although they are capped by your base stats without those books. 4.The crafting system is very flexible. You can choose different materials to influence the bonuses on your gear, allowing for a lot of experimentation until you get the stats you want or something close to it 5.Early-game combat is fairly easy, which helps you learn the mechanics without too much pressure. 6.The companion system is well designed. Each companion is unique, offering different bonuses (like increased carrying capacity, boost your skills) and actively helping you in combat. 7.The community is AMAZING. Players are generally very helpful, whether it’s with fights, advice, or even gear and resources (to a limited extent). I strongly recommend using the chat if you need help. 8.As you progress into mid-game, you unlock companions and buildings that can automatically gather resources. It’s not a huge amount, but it adds up over time. Cons: 1.Mid-game (or even early-mid) can become extremely grind-heavy, especially when building your domain and essential structures like workshops. Progress can feel slow without them. If you enjoy grinding, this won’t bother you but otherwise, it might. 2. Resources are scattered across the map in nodes with cooldowns. Basic resources may take around 30 minutes to respawn, while rare ones can take days. However, you can work around this by farming other resources or buying what you need from other players via the market. ( I do most of times ) 3Leveling Biome Stats becomes significantly harder after around level 15 (base), which again reinforces the grind-heavy nature of the game. 4,Crafting gear itself is simple, but progressing to higher-tier gear is limited by your workshop level. Upgrading workshops can take a long time, requiring hours of grinding. Alternatively, you can rely on the market if you prefer a faster route. The game tends to push players toward a mage playstyle, focusing on spells and companion buffs. That said, melee is still viable even into late game it just might not feel as strong. Companions are great for buffs, but as fighters, they feel only decent rather than powerful. The player base is quite small only a few hundred players online at most. That said, the community is very friendly and helpful, which partly makes up for the low population. This is a major downside for me: the quest system is poorly designed and often confusing. Some quests are extremely difficult to complete without information from other players, especially companion questlines. Due to the small player base, there are almost no guides available, forcing you to rely heavily on chat or Discord. This system needs serious improvement or at least better in-game guidance. Some perks are locked behind pay-to-win elements. However, experienced players say you can unlock everything for free by buying premium currency with in-game gold (currently around 600–800k gold for 250 currency). This is only a problem if you want to progress quickly—casual players won’t be too affected. There is basically only one useful guide available, which explains a lot about the game but beyond that, information is extremely limited. Keep in mind, I only started playing 4–5 days ago and I’m still in the early-mid game, so some of these points might change later. However, the issues with the quest system are unlikely to improve without updates. Overall, this is a solid game with good content and definitely worth trying for a few hours to see if it’s your type of experience. If you decide to play, I highly recommend checking out “Mistwalker’s Guide to the Universe” by Shindragan on Steam—it’s currently the only guide that really helps.
I like that it's easy to navigate and relaxing to play. A better guide would be an advantage, but patience is definitely needed. It's a very slow burn game, but that works in my favour.
не нужно тратить время-играть в эту игру невозможно
If you like a complex world of questing and crafting with turn based attack, this game is for you
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.