
Endless tides of beasts crash against your fortress, yet never breach your line. Fight alongside your brave companions, reap the invaders, and grow stronger with every battle. Rise to meet the next wave with greater might—reap, strengthen, reap again. The cycle never ends.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
Reviews
프레임 드랍 심해서 후반에는 뭘 할수가없음 스테이지 넘어가는 페이즈가 너무 길고 지루함 싼 게임이라는거 빼고는 장점이 없음
프레임드랍이 엄청심해서 뭘할수가없어요
怪多之后 太卡了!
Wants to be Zero Stress King. It plays almost identical with less mechanics. As you play the game it is wave based. Blue crystals is the only currency at the start. Which appears at a snails pace. Each time you fight a boss it doubles the resources you get. But also increases the health of all the creatures you face. In the end your goal is to reach 5-4. Which right now is merely just a slog waiting for resources to max out. Since your goal is to finish the skill tree entirely. Every character you unlock adds a synergy with another. But there is zero actual choices that matter other than increasing damage all the time. There is no prestige mode or anything. Just mindless going from screen to screen.
Naja immerhin um die 7 std aktive spielzeit. Für den Preis gut. Hatte mein spaß beim skillen und den bössen bezwingen.
300円弱で8時間くらいは遊べた タワーディフェンス系の味方アビリティ強化を延々続けるのが好きな人向け 後半の敵がもっと強ければよかった
各个勇者直接的配合有点简单,纯粹加伤,要是能丰富些就号了
Jogo muito mal otimizado, abrir a página de talentos não é fluido, chega a travar quando abre a página de talentos. Além disso, o jogo em si trava devido a quantidade de informações na tela, ja joguei muito jogo idle tipo esse e nenhum deles tive esse problema.
Ze začátku je to docela zábava. Chtělo by to vybalancovat suroviny, a nakonec jsem dohrál, jen abych vyplnil strom dovedností. Ale za tu cenu hra zabaví.
逆天游戏,从头到尾没有任何变化,第一个角色是什么样后面所有角色都什么样,没有对单对群,没有职业搭配,甚至连怪都是换皮加血,没有任何变化,数值设计及其不合理,boss基本都需要下个数量级的强化也就算了,怎么到最后加强怪物血量才能多获得货币的?我点个+300%直接给最后一关卡死了,我tm每个角色强化到+200都过不去,主力都+300了打的血量和没加成一样多,而且到后面的工厂数值完全不平衡,不是我就想问了制作组玩过他们的游戏吗,怎么到最后工厂制造会卡某个材料的?其他四种货币都跟得上,就第二个绿宝石死活卡不上轴,不是我请问了这游戏的设计师有考虑过比例问题吗,光标也有bug,打完boss直接原地宕机,到最后我实在受不了了打开ce才打赢最后一个boss,纯纯逆天傻逼游戏,想玩的人可以去找几坨屎吃,比玩这个舒服
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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