
Minotaur Maze is a simple action puzzle game about navigating a maze and avoiding a monster. Somewhere out there lurking, The Minotaur is honing in on your location and hunting you down! With each new level, the difficulty increases because the maze gets larger and the Minotaur gets faster.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Не поддерживается русский язык
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I'd recommend this game, it's a nice little dungeon runner game. Your goal is to navigate through mazes to rescue the princess and then ... The controls are simple and effective, you can adjust your camera angle too if needed. You go through seven different mazes while the Minotaur is hunting you too. Each maze gets bigger and the Minotaur becomes faster. The game fullfills what it has announced, it has nice music and audio and a pleasant looking artstyle. And it's free. Overall, i think it's a nice little game to spend time on, relatively short depending on your pace but the Minotaur might surprises you around a corner.
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[h1]Before I played Minotaur Maze, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Minotaur Maze, bir labirentte gezinmeyi ve bir canavardan kaçınmayı konu alan basit bir aksiyon bulmaca oyunudur. Dışarıda bir yerlerde gizlenen Minotaur, bulunduğunuz yere odaklanıyor ve sizi avlıyor! Her yeni seviyede zorluk artar çünkü labirent büyür ve Minotaur hızlanır.
A maze game. Obviously, but there's not much else to it. A lone Minotaur, roaming the mazes, is the only obstacle. This is made in RPG Maker, or doing a very good impression of a game made in RPG Maker. It uses a slightly choppy first person 3D view, which made me feel a bit dizzy and uncomfortable. Turning around takes slightly too long, and sometimes just getting one step to the left and moving forward can be very fiddly and annoying. My first 10 minute session got me to level 6 (of 7?), so I don't expect finishing it will take much longer. With the issues mentioned above, I probably wouldn't recommend this even as a very cheap game, but it is free. The title screen gives an option to wishlist another game, which I assume this is promoting. Runs on low-end systems, undemanding and just engaging enough to give it a "one more level" hook. (I'm also going to admit I was ever so slightly startled when the minotaur apparently crept up behind me, with a sudden noise. Not super jump-scary, but maybe not recommended for the extremely nervous.)
I'd recommend this game, it's a nice little dungeon runner game. Your goal is to navigate through mazes to rescue the princess and then ... The controls are simple and effective, you can adjust your camera angle too if needed. You go through seven different mazes while the Minotaur is hunting you too. Each maze gets bigger and the Minotaur becomes faster. The game fullfills what it has announced, it has nice music and audio and a pleasant looking artstyle. And it's free. Overall, i think it's a nice little game to spend time on, relatively short depending on your pace but the Minotaur might surprises you around a corner. A maze game. Obviously, but there's not much else to it. A lone Minotaur, roaming the mazes, is the only obstacle. This is made in RPG Maker, or doing a very good impression of a game made in RPG Maker. It uses a slightly choppy first person 3D view, which made me feel a bit dizzy and uncomfortable. Turning around takes slightly too long, and sometimes just getting one step to the left and moving forward can be very fiddly and annoying. My first 10 minute session got me to level 6 (of 7?), so I don't expect finishing it will take much longer. With the issues mentioned above, I probably wouldn't recommend this even as a very cheap game, but it is free. The title screen gives an option to wishlist another game, which I assume this is promoting. Runs on low-end systems, undemanding and just engaging enough to give it a "one more level" hook. (I'm also going to admit I was ever so slightly startled when the minotaur apparently crept up behind me, with a sudden noise. Not super jump-scary, but maybe not recommended for the extremely nervous.)
RPG Maker strikes again! "Minotaur Maze" is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a minimum viable product implementation from the construction kit. Notably, the "developer" couldn't work out how to use RPG Maker to make a JRPG (the only thing it can do, and it's terrible at it). Instead, we have an exercise in the seldom used 3D engine (used to make ripoffs of Might & Magic only completely crap), and even then there's no RPG element, you just move around poorly done 3D mazes constructed with the construction kit (populated with a few flipped 2D RPG Maker assets). As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art and 2D textures on the 3D backdrops, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. Take the review score of this game with a grain of salt. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.