
Mini Arenas is a fast-paced PVP arena shooter in which you and your friends can play and fight together. Play on a variety of stages and choose to play as one of four classes as you fight to be the last player alive!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Mini Arenas, sizin ve arkadaşlarınızın birlikte oynayabileceği ve savaşabileceği, hızlı tempolu bir PVP arena nişancı oyunudur. Çeşitli aşamalarda oynayın ve hayatta kalan son oyuncu olmak için savaşırken dört sınıftan birini seçin!
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is a laughably bad 2D retro pixelcrap/minimalist PVP platformer shooter with no players... in fact the peak player count is so low, we know the game was never even played with a full server. Ever. It's no surprise, the technical delivery is a joke, and the game was probably slapped together in the space of an afternoon. So, "Mini Arenas" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This comes across as something unambitious and "simple" in terms of implementation and technical quality and depth, more like a game dev tutorial or an experiment. It’s a classic case of a developer prioritizing the low effort needed to get a game listed on Steam over the actual delivery of a technically sound or compelling product. Whatever is needed to hammer out something "good" enough for Steam Direct self-publishing. The graphics here are particularly awful, minimalist pixelcrap of woefully poor quality, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
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nice game but zero online player
Nice Game
Not the worst 10 mins of my life
[h1]Before I played Mini Arenas, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
cool game
couldn't join a game, got stuck in a loading screen. menu was skewed and cut off.
Игра 'Mini Arenas' - это динамичный и захватывающий мобильный MOBA-шутер, который я настоятельно рекомендую. Визуальный стиль игры довольно симпатичный, выполнен в мультяшном стиле, что делает её привлекательной для широкой аудитории. Игровой процесс держит в напряжении с самого начала, короткие и интенсивные матчи не дают заскучать и идеально подходят для коротких игровых сессий в дороге или во время перерывов. Разнообразие персонажей с уникальными способностями и ролями позволяет подобрать героя под любой стиль игры. Мне особенно понравилось, как разработчики сбалансировали процесс прогрессии. Получение новых персонажей и улучшение их характеристик происходит достаточно быстро, что дает ощущение постоянного развития. Также порадовало наличие различных режимов игры, которые вносят разнообразие в геймплей. Единственным минусом, который я заметил, является некоторая несбалансированность между некоторыми героями, но это не критично и, надеюсь, будет исправлено в будущих обновлениях. В целом, 'Mini Arenas' - это отличная игра, которая предлагает динамичный и увлекательный игровой опыт на мобильных устройствах. Я считаю, что это одна из лучших MOBA-игр, доступных на мобильных платформах.
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