
An action-adventure game set in a dystopian future where mentally evolved cats fight for their freedom using robotic suits to interact with the human world.
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About
MindKatt is an action-adventure game set in a dystopian future where the protagonists are mentally evolved cats that wear robotic suits to interact with the human world.
In this shared world, humans dominate the MindKatt, an advanced species of cats that have been enslaved and used as tools in the fight for power. However, these felines possess unique abilities, defying their fate and fighting for their freedom.
The game features dynamic gameplay, intense combat, charismatic characters, and an intriguing narrative that unfolds through gameplay. The detailed 3D art, created with the power of Unreal Engine 5, and the highly stylized world will immerse you in a visually stunning and emotionally captivating experience.
This first episode serves as an introduction to a larger universe, where the narrative will expand and deepen in future games, offering an even richer and more complex experience.
The adventure begins here, but what follows will go beyond what you can imagine. Prepare for a journey that will challenge your expectations and lead you to a final conclusion that will define the fate of the MindKatt and humanity.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, German, Portuguese - Brazil*languages with full audio support
Reviews
Gameplay Impressions: https://youtu.be/-ndVixHdiWg The main downside to this game is the gameplay controls. They didnt gel well with for me at least. They seem unresponsive at times. I'd go to block but the character would not do so instantly, for example. You have the option to play as one of 2 characters. I can say that I could NOT get past Jack's first mission. Had no idea what to do. Just kept fallin' to death. The game looks very nice in the graphics department tho. There are stutters at times particularly during the cutscenes on higher graphic settings. I also like that it features voice over work though some of it just cuts out abruptly. Obviously the game needs a lot of work but there is still potential here. The price tag is such that it wont hurt too much to give it a shot. I'll give it a middle thumb.
This game looks super promising. HOWEVER, as of right now its unplayable. - I have the recommended specs and yet the whole game does not run further than 10fps constantly - No tutorials at all throughout the beginning, one is concerned and astonished as to what to do or how to fight. - AI voices all through. I would rather have no voices at all rather than have AI mess this and make it horrendous On the other hand the game is Argentinian and also has several features from other games which I like very much like the hearing what to do or the multiple campaigns. The graphic detail is INSANE but there is tons to improve to make this chapter 1 appealing to the public.
Beautiful game with two different playstyles, but current early access shows that it’s not ready yet. The game allows you to play as two characters with different styles. Oliver is a fighting specialist, but Jack loves to go in quietly and surprise foes. Both play similarly. Controls are standard for a side-scrolling action game. There’s your standard movement, jump and double jump, roll, defense, and attack. Although jump is always available and doesn’t come with any limitations, roll on the other hand uses stamina. It recharges after a while, but you can only do one or two rolls in quick succession. Jack’s only ranged attack is a limited supply of throwing knives. However, his katana allows him a much stronger melee attacks. Oliver’s shooting doesn’t come with any control because you can only point straight in front of you. You have a pistol and a machine gun, both with limited amount of ammo. Combat includes both ranged and close combat that activates automatically when you’re near an enemy. However, combat isn’t that easy because of defense mechanics. By looking at the icons over your head, you can see where the attack will come from. It can be up, center, or down. When engaged in close combat, you must dodge accordingly by pressing the defensive button and occasionally jumping. This requires revision because the character often refuses to defend when you press the button. Since combat is fast, you can't really afford to make a wrong move. Some other controls are a bit wonky. Run, for example, is impossible to use with a gamepad because you must press the left stick in to move left or right. If you let go even slightly, the character will stop running and return to walking mode. When you have to do a running jump, it can be frustrating. The other issue is that exclamation points appear above your head when you need to perform an action. The issue is that a single exclamation mark is used for two distinct operations by two different buttons. Each of the characters has a unique mission. While Oliver’s gives you some chance to experience what the game has to offer, Jack’s mission is bad. It takes place above rooftops where you’re required to do some precise jumps. I kept falling after each rooftop because I had no idea where to go. I’m not even sure there are checkpoints because I was thrown back to the start after each death. The graphics are excellent, but you'll need a really powerful computer to run it normally. Mine can handle recent games, but it struggled with this one. I have to lower the settings to get a pleasant playing experience. The game obviously need better optimization in order to reach a larger audience.
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