
Gather resources and strategically build up your Viking settlement by day, fortifying it to withstand the relentless onslaught of skeletons by night
Modeled estimate, not a reported figure. How we estimate →
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Gather resources and strategically build up your viking settlement by day, fortifying it to withstand the relentless onslaught of skeletons by night. But your task doesn't end there, build tent for your followers assign them to do vital task such as logging, mining, archery and being warriors.

Base building
Tower defense
Resource gathering
Procedural generation
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Norwegian, Russian, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like the idea for this game. I've been missing a game that combines survival with rts elements. Necesse does something similar, but with a much smaller focus on base building and a greater emphasis on exploration. Let's start with the fact that it's hard to even call this a game, it's more like a prototype or a demo. And to be honest, even as a demo, it's not polished enough. The price of this game seems completely made up compared to what it offers, and it feels more like a free Itchio project made during a two month game jam. I only played for 30 minutes, but I managed to collect all the available items. Aside from the concept, the pleasing pixel art, and the nice effects made using shaders, I don’t see much else here. In addition to the lack of content, I encountered the following issues: -There's no real sense of taking damage.(Enemies could push us back, maybe add some light screen shake, anything) Combat feels unpleasant, you just stand in enemies and attack blindly. -Anyone can feel like Jesus here and walk on water (not sure if that's even a problem). -If you try to build on top of an existing structure, the building UI stays on-screen and doesn’t disappear. -The fact that tools are always rendered on a lower layer looks weird when standing next to a building. -The map is small, but maybe that's for the best since there’s nothing interesting on it anyway. -The AI for our warriors is really bad (I’m not even sure they did anything, I only saw one hit an enemy once). -Enemy AI clearly just attacks the nearest object, and that’s it. You can build walls with gaps in a way that makes them attack the wall while you easily shoot them with a bow from behind. I really don’t understand why this game is available for purchase in its current state. I think it still needs a few more months of development (and I also don’t get why it’s not even in early access). I’ll keep an eye on this game and come back to it when it’s more polished. Unfortunately, for now, I’ll have to request a refund from Steam. (co-op would be fun)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun but the fun tapers off pretty quickly for version 1.0.5 of Jan 2025. Part of the fun is figuring out whats good and where to get resources. The end game (after about 1 hour) does not require you to leave your base and you just tower up. I didn't care to wait for waves to get strong enough to wait again. When development resources are available that might need to change. For a 10€ game I expected a bit more and so I can not recommend buying the game at this stage to my friends at this price.
Unfortunately, the preview video is all there is to the game. There's no depth; it's fun for a couple hours, but given that you've seen everything the game has to offer within the duration of a film, I'd expect either a much lower price or a matching level of engagement and satisfaction when compared to a film.
Great game Needs some work on getting stuck on everything. after about round 20 you will need a lot of tower the fight off the waves. Cant wait for more updates.
Miglorn is a nice and simple little game where you gather resources, build a village, upgrade your gear and defend against the horde at night by building towers, recruiting villagers and swinging your sword. Short and sweet.
game was fun hoped for a bit more took me like 15 day do max all the tools and optimized the base after that nothing really to do. wait to see if more uptade. in the end buy it its fun for a good 2h if you are quick in those game
Jeu plutot sympas mais loin d’être fini avec de gros blocages. Cons : - Touche non configurable (passage au qwerty obligatoire) - Manette non prise en charge - Des bugs dans le gameplay qui bloque notre avancé (mineurs qui ceux bloque constamment) En l'état on peut tous simplement pas allez au late game qui lui est vraiment barbant, les évolutions de l’hôtel prend du temps donc on se retrouve a farm et améliorer toujours la même chose Bref la DA et le jeu est reste sympas mais il va falloir attendre quelques fix & maj pour l'apprécié à ça juste valeur
хоть и простая но гениальная! жду обновлений и разных режимов
东西太少了,一小时就差不多会开始有点乏味了 建议所有资源采集都能自动化,队伍控制能便于操作一点--一直按着某个按键的同时控制移动真的很难操作,好比古早怪物猎人的C手 目前这个内容建议至少半价再买 总之就是未来可期,未来再买
目前内容很少,100分钟左右就玩完了,42可能不值,如果持续更新的话可以期待一下
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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