
Welcome to Mighty Marbles, a cute physics based game where you control the level to guide the marble to victory. Inspired by the desire to see real life physics toys as a video game! Roll, solve and triumph in the fast paced bite sized levels.
Modeled estimate, not a reported figure. How we estimate →
Media

About

A charming and cozy physics-based game where you control the level to guide the marble to victory. Inspired by classic real-life physics toys, Mighty Marbles brings the fun to your screen in a playful, challenging adventure.
With 4 unique courses, each featuring 9 levels for a total of 36, plus alternate game modes and over 50 marbles to collect, Mighty Marbles is a bite-sized experience packed with variety. Perfect for short bursts of fun or mastering your skills!
Each level is a playground of diverse puzzles, each with its own unique set of controls. Fear not; an intuitive on-screen controller showcases how to navigate each puzzle, granting you the freedom to switch between challenges at your whim!
Prepare for a series of interconnected puzzles in every level, each presenting distinct challenges that put your mastery of physics to the test. Losing your marble leads to a swift rescue thanks to the adorable Bobby Copters, getting you back in the action quickly.
The levels are organized into courses. Each course has 9 levels sharing the same theme with new puzzles introduced each level. Initially for early access there are 3 courses, toybox, machines and mini golf. Additionally each course can be played with different game modes to explore new and challenging ways to play.
After completing the courses, unlock exciting new modes! Test your skills in Collector Mode, where you’ll navigate challenging paths to collect every coin and face new obstacles. For the ultimate test, try Hardcore Mode—where the bobby copters are on strike, and every move counts!
No marble game is complete without the joy of collecting marbles! Completing fast times on each course and each mode will unlock new and exciting marbles. Once collected, these marbles become yours to choose from, allowing you to personalize your experience by selecting any of your acquired marbles before embarking on a course.
Mighty Marbles is a game made from a passion to see physics toys as a video game by a solo developer from Australia. Your feedback, advice, or a simple hello are always welcomed in my Discord community! Join anytime to share your thoughts, offer suggestions, or just to connect and be part of the journey!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
A game that gives you nostalgia for a time when games weren't a big part of our lives. Fun simple game!
Long awaited prequel to critically acclaimed Mighty Marbles II is finally here. This game is the dark souls of the popular real life physics toys games genre. Slightly less sword fighting and significantly more tumbling.
This was a great find. I used to play a physical game like this when I was younger but this is much more involved. The graphics are fun and great colours, lots of levels, challenging yet achievable. I had a couple of issues with the game which were immediately addressed by the developer. Perhaps future DLC with additional levels? Highly recommended.
It's a lot of fun :) Very creative puzzles. Only a few minor gripes: I really wish you could move the camera freely because sometimes the camera angles make things hard to see or hard to discern distance, the main menu UI is quite confusing to use with a controller, and the level results screen with all the statistics is kinda confusing too.
An absolutely fantastic and fun puzzle game!
The game is relaxing at times, stressing at others, but it's always fun! The feeling of interacting with 'tangible' objects is really cool and the puzzles are well made and clever. I do wish there was some way of selecting a specific level? Like I'd like to be able to continue where I left off, and don't have to play a whole 'course' all over again until I reach the spot I was at when I left. Nevertheless, highly recommended if you are into casual puzzle games!
You guys remember that game from your childhood called "Screwball Scramble"? This is that game plus so much more. Controller users be sure to enable steam input as the controller will not work without it. I've only just started to play, but I hope I get to see levels from rare games such as [url=https://www.youtube.com/watch?v=zQ_OSyCZJRM] [u]this one.[/u] [/url] I'm loving what I've seen so far! Will probably update this review as I play more.
A very fun, extremely well-presented game. I especially love the modular look of the controller. This game is intentionally difficult to control which may put some people off, but there is a lot of fun to be had with this title!
What a gem! I love the pace of the game, the music, the ideas. It's quite balanced: Not too easy, but also not frustrating. Developer did a superb job to recreate these childhood machines where you have to navigate a marble through an obstacle course. Suggestions: I hope physics engine gets some love in the future together with some minor bug fixing. Also sometimes I miss to look around freely and to be able to save the game mid-session. Nice relaxing game!
An incredibly charming game that really captures the feelings of those marble puzzle course toys. It's very fun to start each level just trying out every segment of the controller, seeing what parts of the course I can control. The mechanics and their related control scheme are clever and easy to pick up. Personally I wish that the basic controls were explained a little bit better on the main menu. Usually the first thing I do when starting a new game is to go into the settings and turning the volumes down. The fact that I struggled to do that due to the control scheme isn't great. It also means I struggle to navigate the normal level select segments, and when showing the game off to friends, I have to warn them about the initial control difficulty. Having some graphics right below the controller on the main menu would solve that immensely. There's also a few minor bugs to still be worked out; the sounds of the purple cups is a little harsh, and at one point in the middle of the course the action/start button just stopped working. Hopefully since it was just released, there are frequent enough updates and issues can be addressed. Overall these are small bumps in an otherwise incredibly charming game/toy. Perfect to play with for the holiday season.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Gulman 5 | $10.4K | 77 | 87% | $5.99 |
| Year Unknown | $10.4K | 61 | 97% | $9.99 |
| Elohim Eternal: The Babel Code | $10.4K | 50 | 94% | $9.99 |
| Billy's Nightmare | $10.4K | 50 | 98% | $9.99 |
| Rats, Bats, and Bones | $10.4K | 96 | 91% | $4.99 |
| ENCOUNTER BAR | $10.4K | 660 | 81% | $0.49 |
Related
| Cities: Skylines | $203.5M | 290.6K | 93% | $29.99 |
| Planet Coaster | $109.4M | 72K | 91% | $44.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| SPORE™ | $45.8M | 72.2K | 93% | $19.99 |
| Train Simulator Classic | $29.3M | 29.3K | 72% | $5.99 |
| Overcooked! 2 | $24.7M | 83.1K | 90% | $12.12 |