
Combine all gemstones to complete the many different missions in this match 3 game.
Modeled estimate, not a reported figure. How we estimate →
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About
Collect all the gemstones in this Match 3 game.
Slide gems to combine them and create combinations of 3 or more.
Complete numerous levels with different missions and exciting challenges.
Combining 4 or more gemstones results in a powerful booster to destroy even more gems. Discover boosters to destroy rows, columns, all gems of a specific type, or even the entire table!
Can YOU complete all the levels?
Features
- Simple to play! Slide gemstones to create matches.
- Four different types of missions: reach the target score, collect a specific number of gemstones, remove colored tiles, or get the trophy to the bottom
- Two different completion modes: a limited number of moves OR a limited amount of time
- Five boosters to help you complete levels
- Fifty original levels to complete
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MESSAGE FOR ACHIEVEMENT HUNTERS
To get 100% of the achievements in this game,
it is necessary to have the DLC Mighty Gemstones - Hardest Levels
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3matchパズル。全100ステージ。 遊べなくもないが、スマホ向けアプリで無料配信されてそうな出来。
Výborná chill hra, která při odpočinku zabaví na dlouhé chvíle. Dohráno 100/100
评分:4/5 评测:三消游戏,但地图是6*6的大小,然后模式也是常规三消包含的各种玩法都有(背景板/下落砖/清除数量等),宝石本身也有4.5消的特殊效果,种类相当齐全,比预想中的好玩许多,推荐游玩
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mighty Gemstones developed and published by Sabrina Aridi is a traditional match-three puzzle experience designed for players who prefer straightforward mechanics and accessible gameplay over complex systems or narrative depth. Built around the familiar formula of aligning colorful gemstones to clear them from a grid, the game positions itself as a relaxed, casual diversion that can be enjoyed in short sessions. Rather than attempting to innovate within the genre, it focuses on delivering a clean and uncomplicated interpretation of a well-established puzzle structure. The core gameplay loop is immediately recognizable. Players swap adjacent gemstones on a board to form rows or columns of three or more matching pieces. Successful matches remove the gems and cause new ones to cascade downward, creating opportunities for chain reactions. Larger matches generate special boosters capable of clearing multiple tiles at once or targeting specific gem types. These power-ups introduce light tactical considerations, particularly in later levels where obstacles or mission goals require more deliberate planning. However, the underlying mechanics remain consistent throughout the game’s progression. Level objectives vary slightly to maintain engagement. Some stages require reaching a target score within a limited number of moves, while others focus on collecting specific gem types or clearing designated tiles from the board. A handful of levels incorporate timers, adding mild pressure to the otherwise relaxed pacing. The overall difficulty curve increases gradually, but it rarely demands advanced strategic thinking. Instead, the game maintains a balance that favors accessibility over complexity, making it approachable for newcomers to the match-three genre. Visually, Mighty Gemstones adopts a bright and colorful presentation. The gemstones are distinct and easily readable, ensuring clarity even when the board becomes crowded with cascading pieces. Backgrounds are simple and unobtrusive, allowing players to focus on the puzzle grid without distraction. Animations are smooth but modest, prioritizing functionality over spectacle. The soundtrack is light and repetitive, serving as ambient accompaniment rather than a standout feature. Overall, the presentation supports the game’s casual identity without attempting to elevate it through elaborate design flourishes. Content-wise, the base game includes dozens of levels that provide several hours of puzzle-solving. Additional downloadable content offers more challenging stages and cosmetic variations, extending the experience for players seeking extra difficulty. However, these additions primarily build on existing mechanics rather than introducing new gameplay systems. As a result, replay value is largely tied to personal enjoyment of the match-three formula rather than dynamic changes in design. One of the game’s defining strengths is its simplicity. There is no overarching narrative, character progression, or meta-game economy to manage. Players can jump in, complete a few levels, and exit without needing to track complex systems. This makes the title well-suited for short, casual play sessions. On the other hand, the absence of deeper layers may limit long-term engagement for players accustomed to modern match-three games that incorporate story modes, evolving mechanics, or competitive leaderboards. Ultimately, Mighty Gemstones offers a faithful execution of the classic match-three concept. It does not reinvent the genre, nor does it attempt to compete with large-scale puzzle franchises. Instead, it provides a compact and accessible experience built on familiar foundations. For players seeking a straightforward gem-matching diversion without elaborate systems or narrative distractions, it serves as a functional and easygoing option. Those looking for innovation or sustained complexity, however, may find its modest scope limiting over extended play. Rating: 5/10
[h1] [/h1]
Jogo pior que Candy crush cobrando para ser platinado.
Game mehh, very basic time waster thing.. to get all 11 Achievements, needs to buy DLC package.
Mal programado Esqueceu de aprender front-end Eu so queria ler o tutorial
6/10
simple with plastic colours.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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