
Midnight Girl is a casual point-and-click adventure game. The game takes place in France during the Sixties. The story, mood, and style of the game are inspired by the city of Paris, Belgian comics and heist films from the Sixties.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 157reviews | 93% | — | $17.2K |
| $7.49−50% | 10ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was so fun! I loved the animation and the story. the puzzles were fun and not too hard
Heist story wrapped in a point'n'click meets stealth kinda game. The art and music is gorgeous and the puzzles are relatively simple. It is a nice experience, but I'm not sure about the full price.
Very nice, although I found it a little too short, it would've been nice too see some collectables or short side quests that could've been completed aside from the main story, but nevertheless, the graphics are great, love the dynamic between Monique and Gustave , the story is pretty decent as well. 9.5/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gute Atmosphäre, schönes Spieldesign, spannende Story, Ich liebe es, wenn man sich in einer Spielewelt verliert.
Amazing art direction. Def worth the buy if on sale
Not a super difficult or long game, I was able to finish in just under 4 hours. But the gameplay was very entertaining! I enjoyed the story and the characters. I only wish there was more to it. I would love to follow the main character doing more heists.
This game really hits the sweet spot for point-n-click adventures, not overwhelming you with excess inventory items and copious back tracking. Easy to follow and pleasing to look at and engage with. And thank you for adding achievements!
Very fun game. It's short and simple, but the story is captivating and the visuals are beautiful. Stunning art style. I'd love to see more from the developer.
Liked how calming this game and soundtracks are, but expected some achievements, objects, easter eggs.. I read it's similar to Rusty Lake, but not at all. No puzzles, even a kid can complete the game.
I discovered The Silent Age (the free version on mobile) when I was a kid, and the game completely fascinated me. Years later, after finally finishing it, I was left wanting to find another experience like it, but I never really found what I was looking for. Then Midnight Girl came along. I have to give credit to Italic for achieving something quite rare: taking several gameplay elements and the visual identity of The Silent Age, while improving them and adapting them to its own universe. In many ways, the two games really feel like sister games: they share a lot of elements, but Midnight Girl never really feels like playing The Silent Age. It's more the feeling of rediscovering a familiar formula, with ideas that have been transformed and improved. I loved both stories, but I have to admit that I prefer The Silent Age. Its time-travel mechanic, represented by the pendant, adds a dimension that Midnight Girl doesn't have. Being able to switch between two radically different eras with a single click isn't just a visual gimmick: it's at the heart of the puzzles. You have to constantly switch between eras and figure out how they can interact with each other to progress. Genius! That's what gives The Silent Age such a memorable gameplay identity. That being said, I obviously didn't expect Midnight Girl to have the same mechanic, since the two games tell completely different stories. And Midnight Girl more than makes up for it with its atmosphere. The lighting, environments, and especially its portrayal of 1960s France are really well done, to the point where I sometimes found the immersion even deeper than in The Silent Age. I also absolutely loved the soundtrack, which fits the atmosphere perfectly and really adds to the experience. In the end, I'm mostly happy to have found again that mix of mystery, intrigue, exploration and puzzle-solving that I loved so much in The Silent Age. I still prefer the latter, especially because of its time-travel mechanic, but Midnight Girl has made me want to discover another game in this vein. I'm really looking forward to seeing a future game bring together the mysterious atmosphere of The Silent Age and Midnight Girl, perhaps with another original and memorable mechanic like time travel.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 10 | 88% | $7.49 | |
| $185.4K | 516 | 88% | $24.99 | |
| $24.7K | 118 | 90% | $12.99 | |
| $1.4K | 12 | 17% | $6.99 | |
| — | 0 | — | — | |
| $3M | 10.1K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.2K | 112 | 64% | $4.99 | |
| $17.2K | 1.8K | 95% | $0.49 | |
| $17.2K | 1.2K | 38% | $0.74 | |
| $17.2K | 123 | 92% | $9.99 | |
| $17.2K | 97 | 100% | $6.99 | |
| $17.2K | 482 | 83% | $1.99 |