
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Most likely between $49.1M and $139.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 89% | approximately $81.8M |
| PlayStation | $6.99 | 89% | — |
| Xbox | $49.99 | 82% | — |
| GOG | $4.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.08 on GOG · China (−96%). Compare 31 prices in 15 markets →
Reviews
Themes across 1826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is so good. Every issue I had with the previous game in the series has been fixed here: variety has been improved, the Nemesis system has been refined, the mechanics feel smooth and fast, and the progression system is far better thought out Even if you didn't enjoy the first game (which I wouldn't recommend) this is a required purchase on sale for anyone looking for a good action game
el sistema nemesis es una maravilla aunque la historia deja que desear, todo el juego en general es una chulada.
Excellent et triste de savoir que pour une histoire de droits il n'y aura pas de suite au système némésis
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jogo maravilhoso, a história consegue modificar e ainda manter o respeito pela obra original, peca apenas no que fez com a laracna. jogabilidade ótima e sem travamentos, com diversas opções de estilo de jogo, habilidades e itens
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It's not very often you can come back to game, almost a decade later, and enjoy it all over again. The voice acting stands out as some of the best I've experienced. The Carnán arc is one I will never cease to enjoy. The combat mechanics are enjoyable at the start, and improve as you unlock more skills. The Nemesis system feels ground-breaking for its time, and I'm wondering why we haven't seen a comparable replay system since. While WB cursed this game with the intended rise of loot-box monetization, and WB's course correction to the backlash (thanks SWBF2) left what you might call a permanent seeping wound to the core progression arc, I still am able to enjoy this game again. From a quest/storyline method, to a kill/capture all the region orcs and commit to every side task/quest method...it's like playing a different game the next round. It's a shame that money-grubbing investors forced WB to curse this franchise (Shadows of Mordor is also extremely good), but I am thankful the servers are still humming along. Thank you, Monolith. Too bad Amazon didn't take a hint.
This game is just a ton of fun. Looks good, fast action, good fighting, love this game.
Except alot interrupts gameplay in middle battle with boss speaking, all others aspects is nice.
Cупер