
Detective Red July must stop a serial killer who patterns his murders after optical illusions in this mystery visual novel set in the world of Methods.
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About
Now available for free, discover a mystery story set in the world of Methods: The Detective Competition. Red July, an up-and-coming celebrity detective, is challenged by The Illusion Killer — a serial killer who patterns his murders after optical illusions. However, in the course of solving the murder, Red July's famous method — which lets her instantly solve any crime — stops working. Now the race is on to stop the killer before it's too late!
The game is a mystery visual novel that lets you examine evidence with a short interactive puzzle mini-game.
Interactive game
Original soundtrack
Dynamic Storytelling
Distinctive Artwork
Immersive Game World
Unique DLC to Methods: The Detective Competition (100 detectives VS 100 Criminals)
Playing Methods: The Detective Competition first is highly recommended, but not required to understand the story.
Stats
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good story line enjoyable and would recommend
红色七月的小故事 只要不去想推理成分,其实人物设定还蛮酷的:这是一个失去到无可失去之人成为侦探的故事 这个短篇的初衷大概是弥补红七虽然在本篇身为设定上第一名,却没啥戏份而补的番外吧 因为是免费游戏,所以好评支持一下 最好是玩完本篇后再补这个,含有本篇部分剧透
非常独特的风格,不可能实现的幻象谋杀案和成为侦探放下一切的红色七月 “我的存在就是为了解谜。” “然而......你却解不开我的谜题。” 幻象谋杀案的正确解答到底是什么呢?而红色七月真能如她所说对任何事情都毫不在意吗 [spoiler]切断一切联系的红色七月侦探因为报道产生了惊愕, 对第一目击者的愧疚成为日后伤害自己的尖刺,在懊恼自己没能揪出耗子的身份给了她暴露自己的机会吗?还是...... “我已经心满意足了,我伤害到你了。” “你这次还真是自作自受啊,耗子。” [/spoiler] 太酸爽了立意之间的碰撞,好合适反复品味!!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
极具个性的画风和表达,节奏跳跃,几乎只有关键信息,构造一个人设,描绘一个不可能谜题。 幻象杀人充满艺术力,以及逻辑的不可解。 案件中提出了3种解答,但无一例外都有漏洞和不完备,让案件愈发扑朔迷离。 [spoiler] 我最后也没看出到底怎么做到,但是七月的最终解答显然是对自己探案法失效的又一次掩饰,包括但不限于,子弹射入角度,屋顶的血迹,反弹者的血迹情况,以及最为关键的,随机被害人意味着通过被害人进行反弹本身的不可行性 [/spoiler] [quote] 这是丸子的评测 正在修缮自己的鉴赏家组 快来瞧[url=https://store.steampowered.com/curator/45084390/] 丸子鉴赏家 [/url] 这是[url=https://steamcommunity.com/groups/ZDSXYJBSY] 丸子的组 [/url] [/quote]
Disappointingly, there is no real detection (or thinking) needed. The plot resolves itself. The only puzzle you solve has no bearing on the case - it's a red herring.
great game quick and easy 100% and would recommend to anyone
Speaking only for the ease of the achievements, I would recommend this game.
Quick but fun. I love seeing how much the art keeps improving between the first game, Canada and this.
"Methods: The Illusion Murders" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. At least we are spared the default topic that most Steam e-book fan-fictions carry, which is all about the author and his imaginary anime girlfriend. This fan-fiction, instead, is all about a really badly written murder mystery. The writing is still incredibly cringey. This e-book isn't that linear and works more as a Choose Your Own Adventure, but the point still stands... nobody read a CYOA book and then said "Wow, what a great game I just played." Books aren't games. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 11 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 11 copies to satisfy the entire world's demand for it. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
É uma VN rapida, porem com um mistério interessante e envolvente, que te pega, principalmente pelo o fato que eles fazem a historia se desenvolver de uma forma bem dinâmica para você teorizar bem
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.