
Darkness. Falling. Light. A metallic, geometric cavern surrounds you. A single source of light beckons you forward, up – towards the only exit.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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A rubbish puzzle game, the concept is great, the execution is extremely poor. The controls are very bad and unintuitive with something like 3 button presses just to place some blocks, there is nowhere in the game that tells you what controls are outside of the brief tutorial introducing them and they cannot be rebound. There are also multiple bugs such as visual glitches and block dispensers not working requiring you to suicide. What is a deal killer for me is that some of the puzzles require jumps that are extremely tricky to executy even after you have correctly placed the blocks, I want to play a puzzle game, not a platformer!
https://youtu.be/3C7NBbh7Cwo This is a first person puzzle game with simple mechanics. A definite portal vibe but not on a par with that masterpiece and it does try to do something different. You get thrown right in there with no explanation as to what is going on. So far I'm enjoying it and it is really relaxing. I like games like this that can be played by somebody of any age I certainly recommend it but it is rather pricey for a game that has under 5 hours gameplay. It would be nice to see more levels for it or maybe an editor!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 36 reviews with recorded playtime.
Весьма недурно. По видео и скриншотам ясны суть и стиль игры, никаких неожиданностей в самой игре в этом отношении нет. На двух или трёх уровнях пришлось поломать голову минут по 40, остальные проходятся минут по 10-15. В результате у меня ушло почти 4 часа на всю игру. Нет моментов вроде "надо сделать 50 попыток, чтобы наконец идеально попасть/успеть", всё размеренно и опирается исключительно на логику. Рекомендую, но с хорошей скидкой.
I really liked the concept of this game and visual style. I really tried to enjoy it. But, well, I guess it's too much. I liked music, a lot of visual elements that were borrowed from Portal series. First issue I had with it -- mechanics offer some interesting ideas, whole gameplay is somehow alike Portal, Grappling Hook (small portal-like indie game, it's pretty much alike it in visual style as well) and Antichamber. I don't have anything against core gameplay and mechanics, but level design is just... ugh. It feels like levels were built not around mechanics, but more around unexpected "tricks", so it feels more like bug abuse. Altho, it's not the main problem. The game is still great and I'd like to say that it's around 7.5/10, but it's unplayable. I've completed around 10 levels out of 12-16 (can't remember actual numbers, but the idea is that I was close to the end) and on every level (except the first one) I've had an issue in every room. Starting from lost blocks, inability to get them in my "gun", "flying" around and not dying to water and ending with dead black screen. The reason why I abandoned this game is pretty sad: I ended up with black screen every time I started my last level. I tried it on another machine and it seems like these issues aren't exclusive to my configuration. I'd not recommend to buy and play it right now, but I hope that these issues will be fixed soon.
Durée de vie du jeux tres tres tres courte , sinon le jeux en lui meme est tres bien ( si on aime les jeux de reflexions ) le jeux me fais beaucoups plus penser a Q.U.B.E que Portal sinon jeux en qwerty donc n'oublier pas de mettre votre clavier en qwerty ;-)
I played and beat this game in 2.6 hours and that was with resetting some levels halfway through them because of glitches. The game is not very optimized in the sense of the guns at least in my case. For example when I died and got reset turning around was wonky but after 3 seconds it fixed itself. Also I suggest you don't Alt Tab because sometimes it freezes and won't put you back in BUT also acts like your mouse is still in game which can be hard to close the game or really do anything else because... the mouse is locked in a full screen game thats frozen. There are 2 levels where you have to make some sort of weird bridge to get across, but you have half the area to do it. These were the levels that took me the longest to figure out and one of them was pretty much luck on the physics/gravity. Overall the puzzles were mostly good, a couple I feel like I cheated but I am not sure. But because of how buggy/glitchy this game was and how short it was I can't recommend it for full price. Get this game on sale for 50% or more if you can and thats even if you want it.
Metamorphic is a solid but short first person physics puzzle game. I bought it as I've seen some Let's Play and had a good few hours playing it. The levels are challenging and interesting designed but some are a bit confusing with no hints at all where to go. There is no underlying story as far as I understood. I'd recommend the game, especially when it's on sale. I bought the game at full price and I don't regret it. :)
This BORING, GENERIC and PLAIN game is one hell of a money waste. Just bland. You are in some weird cave and you do puzzles. Boring puzzles. This is so plain that it looks like some unfinished unity puzzle game. Like you came for the puzzles? Man, this is like an free hard puzzle you would find on buzzfeed or whatever except its in 3D and you waste money on it. Look, all it has is some asset store stuff and CUBES! Fookin cubes! 10/10 High quality shiny cubes! And also i would add it to the category of games "Unfinished puzzle games made by people whe docided to make an Unity gamewasting space on Steam". Conclusion: A game made by someone who decided to make an Unity puzzle game but didn't have anyone who would help him make some actual assets so he got some of the cheaper ones from the store and then simply cubes.
Metamorphic is an interesting puzzle game where you place blocks which can do sertain things. The puzzles are pretty challanging and it took me a few hours and lots of tries to get though some levels. The bigest issue I have with this game is its length. Its quite short. Every level gives you a new challange which tries to explain you different mechanics and when you know them all, it ends. At the end though you can still play around in a kind of sandbox enviroment where you can try and see if you can make a flying maching. Its interesting, but I'm not sure that added a lot. If you like puzzle games, go for it! Otherwise, you might want to skip this one.
I haven't played it for that long but so far so good! No bugs challenging puzzles that aren't to hard that will make you want to smash your PC and overall a great game!
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