
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

A nomad wanders the far reaches of an overgrown megastructure, a world built for a forgotten purpose in which countless civilizations have lived entombed for ages.
But when the mech they use to traverse its vast distances breaks, they remain stranded in its hostile wilds beneath a concrete sky.
- - -
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game that can be finished in a single sitting (one to three hours).
Explore architectual relics of eras near and long gone, meet mysterious and powerful factions that have emerged inside the megastructure, and fight your way through varied encounters in this tight and compact FPS campaign.
A short, tightly designed shooter campaign.
Unique setting filled with massive industrial structures taken over by nature.
Atmospheric visuals inspired by mid-00s games.
Responsive movement and combat.
A sci-fi mystery story revealed through exploration of the game's spaces.
An injury system that asks you to manage not only your health, but also your individual body parts.
Multiple modifiers to change up your playthrough, from health system modifiers to enemy and item randomizers.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 4.5Kreviews | 97% | — | $698.9K |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 549 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neat concept, it's a lot like the Blame! manga It's very short. I would love to see an expansion, and some refinement of combat. The little optional detours sprinkled throughout the map are peak. Great atmosphere with all the old machines, pits, and ruins.
Well this was a surprise! I've been looking for games like this and stumbled upon this one completely by accident. Good writing is so hard to find anymore. Reminds me about Blame! manga and anime. Please make more!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Croatian, French, Japanese, Korean, Portuguese - Brazil, German, Russian, Simplified Chinese, Ukrainian, Italian, Spanish - Spain
Hours played at review time, across 549 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very short, but a cool experience. Well worth the price
The video game equivalent of a sci-fi short story. Amazing tone, setting, atmosphere, it overall looks and sounds very good. The gameplay is nice too, the parkouring is lenient and the powerful double jump is very staisfying. The gunplay is pretty decent too, although the enemy AI leaves a lot to be desired. Overall definitely worth it!
It definitely oozes atmosphere, but the exploration could have been more rewarding. Some hidden ambushes, secret npc encounters, and traps felt well placed, but the game started to lose luster as it dragged on without adding anything that felt new or exciting. I should not have to pick up the same 3 weapons 50 times each. I will recommend this simply because of the merits of the walking-simulator aspect of the game - it does have a unique and charming environment.
If Metal Garden looks at all interesting, just dive right in, no questions.
Early 2000's era shooters are back. Now with more existential dread!
这个游戏画风很独特,主角最开始是想要修好自己的机甲,然后就开始探索这个诡异的世界,随着不断深入的探索,一路杀掉阻挡自己的敌人,然后发现自己所在的这个世界只是无数世界中的其中一个。 游戏结尾屏幕上显示: 沉寂了亿万年的齿轮剧烈地抗拒你的驱动,发出刺耳的摩擦声。 数百万英里的混凝土和钢筋铺展在你眼前,体量之巨,连那颗深红色的球体都相形见绌。无穷无尽的坚硬物质如洪流不断展开,坚固堆叠的表面向远方层层延伸。 随着电梯缓缓下行,你首次瞥见这层逃离的宏大浩瀚。 数小时后,电梯终于抵达最底层,停在汹涌的液态冷却剂海洋上,制成穹顶的工业高铁宛如远古神话的巨人,巍然屹立。 你终于准备踏出电梯,迎向这片愈发陌生的宇宙。你忽然意识到,自己脚下再次踏着那熟悉又久违的流浪步伐。每一段旅程都镌刻着相同的意义:探寻本身,就是答案。 嗯,所以这个游戏就是说,就经历了这么一段流程之后也不是非要得到一个那么确切的答案,一个意义。体验这个游戏的这一段流程就是答案。 对于我来说意义是什么,其实我最开始不想玩这个游戏,所以它也就在库里吃了很久的灰,不过玩完之后感觉体验还可以,它的画风真的是很独特,就这种氛围,也不是末日废土,灰蒙蒙的世界,到处都布满着混凝土制成的巨型建筑,整体的氛围是有一点点诡异的,但是倒也不压抑,我也不知道这属于什么风格。总的说这是个好游戏。
Buen juego, tiene ese ambiente abrupto que te deja con preguntas de que tamaño será y etc, tiene un lore muy interesante pero se queda corto por el final que tiene ya que te deja con ganas de saber más sobre la mega estructura y sus capas, es decir, cuanto tendrá de pisos, lugares, etc. Juéguenlo es muy bueno.
Its rare you find a game where you just can't stop smiling for most of the playthrough. This was that game for me. The ambiance and atmosphere is amazing and feels so unique. Games like this renew my faith in video games and remind me why I love making and playing them. The feeling of experiencing such a rich and well crafted world with so much love poured in to it never gets old. I can't wait to play it many more times to read the developer commentary and find all the secrets. Highly reccomended.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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