
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

A nomad wanders the far reaches of an overgrown megastructure, a world built for a forgotten purpose in which countless civilizations have lived entombed for ages.
But when the mech they use to traverse its vast distances breaks, they remain stranded in its hostile wilds beneath a concrete sky.
- - -
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game that can be finished in a single sitting (one to three hours).
Explore architectual relics of eras near and long gone, meet mysterious and powerful factions that have emerged inside the megastructure, and fight your way through varied encounters in this tight and compact FPS campaign.
A short, tightly designed shooter campaign.
Unique setting filled with massive industrial structures taken over by nature.
Atmospheric visuals inspired by mid-00s games.
Responsive movement and combat.
A sci-fi mystery story revealed through exploration of the game's spaces.
An injury system that asks you to manage not only your health, but also your individual body parts.
Multiple modifiers to change up your playthrough, from health system modifiers to enemy and item randomizers.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 4.5Kreviews | 97% | — | $698.9K |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 549 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very short and only like 2 enemy types but very good and I liked the twist ending it didnt overstay its welcome at all
Another smooth run and gun adventure. Would love to read a book based on the lore here, as I found it very creative.
Give the guy money. Despite the limited scale of the game, it manages to deliver something i have not quite felt since Halo 1 : a sense of being lost in something way too vast for a puny human. Reminds me of Blame ! obviously, with decaying brutalism all over the place, but with a very distinct place for nature reclaiming its "rights" (Spoilers, but not really : nothing here is natural). The final vista alone is the kind of concept that makes me wander for ages, and will stick for a long time. I honestly think a sequel with more ambition and technical maturity could effortlessy rise among the most memorable indies.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Croatian, French, Japanese, Korean, Portuguese - Brazil, German, Russian, Simplified Chinese, Ukrainian, Italian, Spanish - Spain
Hours played at review time, across 549 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeux court mais trés bien par son gigantisme et son univers.
I hate to give this a bad review, but "Overwhelmingly Positive" this is not. I understand the mood and the existential themes, but it falls short in delivering them. For a single dev production, it's obviously a great effort, but it ends up feeling like a pre-viz of a game that was never finished.
喜欢巨构必玩之
Exploring the world of the game reminded me of the exploration in dark souls
Absolutely fantastic. More of an exploration game that also happens to be an FPS and the visual story telling is amazing. I really hope we get more of this.
cool game
One of the few games that really "gets" the beauty of megastructures. Incredibly atmospheric. Gray, moody, oppressive. (I personally played with infinite health on due to my lack of skill at shooters, and I want to directly express my thanks for making this an option along with infinite ammo and easy mode! I mostly play games for story and atmosphere, so when something asks for reflexes I'm usually pretty clumsy at it LOL. I'll revisit the game without modifiers in the future once I've gotten better at this kinda stuff!)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84 | 2 | 100% | $2.99 | |
| $5.1K | 69 | 86% | $3.19 | |
| $0 | 0 | — | $2.82 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $699K | 11.8K | 91% | $2.49 | |
| $698.8K | 1.6K | 56% | $19.99 | |
| $699.1K | 1.7K | 54% | $19.99 | |
| $698.4K | 2.9K | 73% | $7.99 | |
| $699.6K | 8.2K | 86% | $3.99 | |
| $697.8K | 679 | 63% | $24.99 |