
Metagalactic Blitz is a sci-fi dodgeball brawler. Choose your fighter, grab a ball and blast your opponents away in this competitive online arena game!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
A very fun game with an amazingly high skill cap. Those who are smash enthusiast or are in for a good challenge must try this game out.
Селти Стурлусон: Нормальный человек – это выдумка. ВООООО ВОТ ЭТО ПРАВИЛЬНО 10 из 10
Played With: Controllers, Mouse and Keyboard Windows 10 [h1]General Thoughts:[/h1] All I can do is think of how much fun this game is while trying a new fighting game format and succeeds at it. It’s a great competitive game with so much character. However, if you don’t have anyone to play with you, you’ll probably won't get much out of the game as the online portion is inactive and there isn’t much of single player content. It’s a real gem and I wish more people would play it because the creativity shown in this game deserves to be seen. [h1] Pro: [/h1] Unique Competitive Game: The game has a strange yet interesting game play style, basically mixing extreme dodge ball comboed with special attacks along with a Smash like damage counters and area knock ousts. It's complicated yet can be played with lower skill level among friends. Distinct Heroes: Each playable character has a great look and feel, each one has distinct special attacks and striking look. You can play as Veronica the robot raptor! The World Stage: There’s five stages in the game and they all manage to have their own distinctive feel to them. You have your basic arena, an arena where the floor falls off as it takes damage, one where you have to push the enemy teams across the stage to throw them off a building, a hexagon arena which allows you to use walls to attack your enemies and an arena which provides special dodgeballs with an extra punch. Overall enough to change it up so it doesn't get stale. [h1]Neutral:[/h1] Bot-Fighting; The ramp up from Medium difficulty to Hard is like throwing out garbage into a garbage can vs into a black hole that sucks you up along with the trash, from incompetent AI to you can’t move because you’re stunlocked for the next 30 sec before the game ends. Overwhelming Entry: This game has decent amount of complexity, it knows it because it forces you to play the tutorial before doing anything else. And although it does a good job it’s a bit overwhelming especially since its a brand new fighting game format. A slower pace tutorial and maybe a story mode would help it. [h1]Cons:[/h1] Online Grave: This game is pretty much a local game only. Unless a substantial influx of player come out from hiding. Unless you have friends to play this with you won’t get much out of it. No-Story: Each character has a small paragraph for their backstory, however the game is missing an Arcade mode which would add to replayability of the game. If you don’t have anyone to play with and since the online playing is pretty much kaput an arcade mode would make this a better sale so at least single players can have something to do. The only incentive to play by yourself is unlocking new characters which is done by winning one match versus the four different AI difficulties. This okay yet anticlimactic an arcade mode would have been really appreciated even if it was just a string of random matches.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
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Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
Para quem é brasileiro o game é estilo uma queimada futurista hehehe se quiser dar um conferida no nosso primeiro gameplay e conhecer mais do jogo acessa o link https://www.youtube.com/watch?v=paDQz5vzovA&t=5s
Mon avis dans cette vidéo :) https://www.youtube.com/watch?v=R7RJCQsj-LE
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This was a simple console-esque brawler that was dumped on Steam (maybe Microsoft, Nintendo and Sony rejected it for consoles, they have QA departments where Valve doesn't). It didn't offer anything new apart from an uninspired and lame robot brawler/dodgeball theme, and in the age of tacticool military shooters and battle royale behemoths like PUBG, it's easy to see there's no huge crowd of people on Steam demanding dodgeball games that look like they were made for console peasants. Seriously, there is not. This was a massive flop. So, Metagalactic Blitz is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. This game is fairly dated at 8 years old... it's showing a bit of age and won't give you a very up-to-date gaming experience. It's free... now, but it wasn't before. The developer was charging $10 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. It's also a bit of a slap in the face to anyone who paid money for this... nobody got refunded. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 8 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. There's no financial cost up-front, but you'd still be spending your time and a little hard drive space on a product that's far from the best. There's thousands of better alternatives on Steam.
This is a fun fighting game with SSB-like gameplay, pretty easy to get into, but with a surprisingly high skill cap. Love the (optional) unique mechanics that most of the levels have, and there's a good amount of variety in the character skills and possible play styles. By far the best dodgeball-em-up of 2017!
If you like the game super smash bros and you like dodge ball your going to love this game. Very fun game overall.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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