
Join Captain Jake Hunter and his loyal sidekick FU-2 as they storm across the galaxy in search of adventure (and revenge) in a side-splitting classic comedy adventure!
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Languages: English**languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Короткая (заняла у меня 30 минут) и легкая игра «наведи и щелкни» с парой стрелковых зон из снайперской винтовки. OK Story, что-то вроде приквела к большой истории, которая, надеюсь, делается. Однако достижения не будут учитываться в вашей общей статистике в вашем профиле. Так как это БЕСПЛАТНО, вы можете попробовать, если вам нравятся игры Point & Click.
嘴臭机器人和丧失女友的猎人杰克的外星探险之旅,除了人物建模略粗糙之外,其他的都还很不错,片头动画、看开始飞船里的海报还有立体星图,大致给你这个游戏的背景设定说一下,能够让玩家对这个游戏的世界观有所了解,整体游玩下来感觉很顺畅,解密感觉很简单,你只要稍微想一下就能完成,最后结尾星图里的红色战舰也是出现,大块头船长也是出场了,(星图那个位置也有大块头船长的照片),这个游戏可能算一个序章,如果作者能在后续游戏中把这个故事完整讲出来,应该就能是一个挺好玩的游戏。 别的不说,这个嘴臭机器人实在是太搞笑了
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow that was... Um lets say shorter than expected. Pro; Script is funny and I want a FU-2 bot. Bashing a Stupid Orange Dictator = Seen it Loved it. Pop Culture References = Heck Yah Possibly the introduction to a larger game = I would pay for that. Con; Fixed camera in a 3d world = Boo and Why? You modeled the world, fixing cameras only prevents viewing all of it. Short is an understatement. I liked what I seen but it was less then the opening credits of most games. If there is more to come then I would recommend it. Great job keep up the work.
Çarpıcı bir klasik komedi macerasında macera (ve intikam) arayışı içinde galakside fırtınalar estiren Kaptan Jake Hunter ve onun sadık yardımcısı FU-2'ye katılın! Mercury Blue, bir bilim kurgu komedi macerasıdır. Özünde klasik bir işaretle ve tıkla bulmaca oyunudur, ancak macera boyunca aksiyon unsurları içeren yemyeşil 3D ortamlar içerir. Oyun, oyuncuları kendi evrenine çekmeye yardımcı olan derinlemesine bir hikaye ve heyecan verici karakterler tarafından yönlendiriliyor. Oyuncu (öncelikle) ana kahraman Jake Hunter olarak oynuyor. Jake ve yardımcısı FU-2, heyecan ve macera arayışı içinde gezegenden gezegene seyahat etmeli ve bir yandan da Jake'in Nemisisi Vandros'un izini sürmelidir; Şeytani madencilik şirketi Conglomocorp'un lideri.
Fun little sci-fi adventure.
Hopeless game, I only laughed at the pathetic attempt of humour, the idea behind this game isn't so bad but it is just in whole poorly executed, solving the puzzle was kind of fun but that's about it I give this game 1/10. Please do not claim your game to funny when it is lame at best, fu2 was not funny at all he was just annoying and all he could say was F*** he was a louzy piece of s**t and that pretty much sums up this game.
Mercury Blue: Mini Episode was a fun little demo. The characters were stereotypically polygonal like the early 2000's 3D games we use to play, and the characters actions and thought processes to situations are very reminiscent of how those games use to be as well. This game is enjoyable when you're looking for something to take you back to the past at the same time as give you a few new things to play with, but if it was trying to be a game that wants to nab new generation gamers, this title probably isn't going to cut it. I've been around a while and this game really got me in the nostalgia, and I appreciate it. The controls were pretty decent, but I had a bit of a problem when navigating the cockpit and the camera 180'd. It could be easily overcome with realizing what was happening, but still it's something that takes you out of the experience when the character suddenly goes in a different direction. Definitely needs controller support. This game would really benefit from playing it with a controller, and the way its set up, I don't see it being a problem. The puzzle aspects were pretty good, although doing it out of order, like trying to capture the bug before realizing why I was doing it, was a bit confusing. I was trying to understand why I couldn't just prop up the crate the sticks of dynamite and rope came in, but the skull across the map was the item I needed. That was fine, but logically stupid. Maybe that was on purpose? If it was, it needs to be shown as such better. Maybe FU-2 could remark on that using the box would be the easy way out or something. I suggest just leaving the TNT and rope on the table and forget putting the box in entirely, or at least not allowing the player to select the box again once they get the stuff out, because it was confusing. The rifle controls were good. Definitely a highlight of the games mechanics and very fun. Maybe some sort of indication to doing things, like Jake saying to shoot the creatures carrying FU-2 before they fly off with him, or announcing that the big grey creature is the queen and once killed dispatches the others, something that will indicate to the player on what to do. It wasn't a problem, because that's kind of what I went for anyway, but a little hand holding is fine, especially when it's done tastefully... plus all the older games use to do that (wink). I played through this mini episode (demo) once, so if I missed indications or speech that might have made some of my gripes go away, my bad. I didn't see them. These are just things I thought of when playing your demo, and I can't wait to play the full game once it is released. Thanks for making it! If I had to say a rating for the game, it would be Average. It's not amazing by any means, but it was fun and enjoyable with a nostalgic kick that I really appreciated and would consider playing the full version easily. 6/10 EDIT: Oh, I almost forgot. GET RID OF THE NOISES FOR SELECTING THINGS OR COMPLETING TASKS! THEY WERE SO ANNOYING! Thanks. Anyway, good game. Later!
i have not played this since 4 year's ago (edit 5 year's)
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Хороший квест, с примесью стрелялки. Как пролог мне понравился, но полную версию я бы приобретать не стал - не мой жанр.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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