
Menticide is an endless runner where you protect a man running from himself. You draw lines to bounce the man around, block off enemies and cut through obstacles. Through strong symbolism and procedural rhetoric we are using the game as an analogue for mental health.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
This game was developed by a team of Clark University students, and was produced by Team EdgeCase.
You play as a man having a mental breakdown. He tries to escape from his own mind and runs deeper into it. You play as his protector, drawing lines and moving him around to protect him from enemies that may or may not be real. This endless runner game is an analogue for mental health, and because of that you cannot win. You just try to get a better score than you did last time. There is a global leaderboard so you can compete with others, no matter where they are.
Gameplay Instructions:
Use the "a" and "d" keys, or the arrow keys to move left and right.
Use your mouse to click and draw lines that will block off enemies line-of-sight, bounce projectiles away, keep the iron maiden from growing spikes, and to pickup additional health!
You have a draw meter that will run out if you draw for too long. It will refill over time, but if it reaches zero, you will not be able to draw until it refills all the way.
The trees will slow you down and let the hands catch up to you. Regain speed by sliding along the wall!
If you are not happy with your run, press "r" to reset emmediately.
Meet the team.
Producer: Milo Justice
Programmer: William Titus
Programmer: Lucian Terhorst
Lead artist: Max Derienze
Artist: Anthony Panasenko
Artist: John De-Andrade
Audio: Jack Hughes
Designer: Charlie Schmerzler
Genres
Stats
Languages: English**languages with full audio support
Reviews
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Menticide, kendinden kaçan bir adamı koruduğunuz sonsuz bir koşu oyunudur. Adamı zıplatmak, düşmanları engellemek ve engelleri aşmak için çizgiler çizersiniz. Güçlü sembolizm ve prosedürel söylem yoluyla oyunu zihinsel sağlık için bir benzetme olarak kullanıyoruz.
I always get amazing scores that don't even make it on the scoreboard; nothing can stop me from doing it! The game Menticide is an endless runner that protects the character from his own identity. Drawing lines are used to jumps, evade enemies and navigate obstacles in the game. Procedural narrative and rich symbolism in the game serve as a metaphor for mental health problems. This exceptional game is something I would happily play again.
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Concurrent players on Steam, sampled daily since tracking started.
I keep getting crazy scores and they don't go on the scoreboard... you can't hold me back! Great game, would definitely play again.
The man walks home every day. The man returns to darkness.
Игра 'Menticide' — это настоящий вызов для ума, который затягивает с первых минут. Атмосфера игры проработана до мелочей: мрачные локации, напряженная музыка и загадочный сюжет держат в постоянном напряжении. Механики, связанные с манипуляцией сознанием, реализованы очень оригинально и требуют нетривиального подхода к решению задач. Приходится постоянно анализировать информацию, искать скрытые мотивы персонажей и просчитывать свои действия на несколько шагов вперед. Это не та игра, где можно просто нажимать на кнопки — здесь нужно думать, и думать много. Сюжет полон неожиданных поворотов, и до последнего момента не знаешь, кому можно доверять. Однозначно рекомендую любителям глубоких психологических триллеров и головоломок, которые не боятся сложных задач. 'Menticide' подарит вам незабываемый игровой опыт.
I get amazing score that don't get on the scoreboard, makes me want to play more!! The man is stuck in his own head 😿😿😿😿 ran into the woods 🙀🙀🙀🙀 exceptional game... I'd play this game again in an heart beet!
I keep getting crazy scores and they don't go on the scoreboard!
menticide
мини игра где надо уходить от монстров и защищать человечка радугой?(которая при коллизии ускоряет) , по возможности захватывать мозги=хилки, декорации меняются на время года а человечек все бежит, в конце покажут сколько. конечно то звери багаются то не понятно как спаунит монстров(шипов на дороге больше чем в лесу). за 20 минут игры я всего 1год и 5 м
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