No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $65 — a different platform, not this one.
Start with a tiny kiwi bird. Drop a plushie into the playfield and watch what happens when two matching Menimals touch: they merge into a bigger animal. Keep going through capybaras, pandas, elephants and more—the full progression ends with the mammoth. Menimals is a cozy physics-based merge puzzle with simple rules and a board that gets trickier with every drop. Choose where each animal lands, leave yourself room, and build the biggest Menimals you can before the pile gets too high. • Drop and merge matching animals • Discover a growing collection of Menimals • Play free from kiwi through alpaca • Unlock Premium for every animal through mammoth and the crochet art style • Choose from four difficulty levels: Easy, Normal, Hard, Epic • Turn your iPhone to change gravity and move the plushies • No ads • Optional in-app purchases: Premium and anti-gravity uses Cute on the surface. Surprisingly strategic underneath. Just one more merge.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Every market we sweep.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,669 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Start with a tiny kiwi bird. Drop a plushie into the playfield and watch what happens when two matching Menimals touch: they merge into a bigger animal. Keep going through capybaras, pandas, elephants and more—the full progression ends with the mammoth. Menimals is a cozy physics-based merge puzzle with simple rules and a board that gets trickier with every drop. Choose where each animal lands, leave yourself room, and build the biggest Menimals you can before the pile gets too high. • Drop and merge matching animals • Discover a growing collection of Menimals • Play free from kiwi through alpaca • Unlock Premium for every animal through mammoth and the crochet art style • Choose from four difficulty levels: Easy, Normal, Hard, Epic • Turn your iPhone to change gravity and move the plushies • No ads • Optional in-app purchases: Premium and anti-gravity uses Cute on the surface. Surprisingly strategic underneath. Just one more merge.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28M | 174.7K | 95% | $5.99 | |
| $26.4M | 52.8K | 93% | $19.99 | |
| $22.6M | 40.8K | 92% | $24.99 | |
| $22.4M | 72.9K | 97% | $14.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.1M | 83.8K | 96% | $14.99 |