
Inspired by the likes of LSD: Dream Emulator and Yume Nikki, explore a liminal, inhuman, and colossal world in this relaxing puzzle platformer. Discover new types of movement as you wander strange yet familiar landscapes, slowly uncovering the story of where you were and where you will be.
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Languages: English**languages with full audio support
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"Memory's Abyss (Chapter Zero)" is a rather mediocre tech demo/experimental "more art than game" piece (and it's worth noting... art is when the peaks of craftsmanship, and creative narrative meet together... this has neither of those). It's a casual puzzle platformer where you explore a liminal, inhuman, and colossal world... by which we mean a bunch of untextured/stock textured low poly blocks. Ever wanted to see what a half made game looks like? No? Wow... they screwed up the premise then. Being "Chapter Zero" this implies this was meant to be a demo/advertisement for a much larger, presumably paid product... and no, we don't like adverts. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. This game features very lacklustre minimalist "art" for graphics instead of anything remotely contemporary. I'm sure the "developer" thought this would come across as "artistic", but it doesn't, it comes across as "really lazy". Yes, contemporary 3D graphics take a lot of time and effort to create. That doesn't mean it's okay not to bother! Developers must try to understand that gaming is a visual medium, and gamers spend a lot of money on high end gaming rigs for a reason. And that reason is not so they can look at lazy, phoned-in half efforts like this. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This one scores a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
the music and atmosphere is really good but i dont have VR to get the full experience
Didn't find a way to crouch in HTC Vive. Got stuck becouse of that and can't progress further.
I love the environment, the different movement mechanics added so much to the game. The music is very fitting for each area. Would DEFINITELY RECOMMEND. 4.99999 stars, you can jump up ramps and gain momentum, fun to do tho.
Funky short surreal adventure with some really fun movement mechanics. Definitely would be worth your time even if it was longer.
Memory's Abyss (Chapter Zero) Positives: + Nice concept + Some good ideas + Some nice equipment to use + A unique experience + Its free Negatives: - Some of the worst graphics I have seen in a great while - Mostly horrible music - Bad and buggy menu - Not very optimized Hope you can tolerate the horrible graphics that looks like someone used Windows paint to design, and the horrific "music" that sounds like a cat running over a synthesizer. If yes then get ready for a very weird and unique experience. (Note that I have not tried the VR mode) Some might enjoy it and some might hate it. But its free and only half an hour long (and thats enough). Total Score: 5/10
Was intrigued to experience this game in VR, but the turning controls were so nauseating, I couldn't make it through the first level. While this game does have an interesting atmosphere for the first few levels (played in Desktop Mode), the levels feel really unfinished and unpolished. The inspiration from Yume Nikki, especially in the soundtrack, is really nice, but I'd appreciate longer looped songs for times you want to stay in certain levels for longer. It's going for a lot of ideas that I'd be interested to delve into; but needs some work before I can find it enjoyable in Desktop, and especially, in VR.
certainly the game of all time
Yes.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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