
Megastore: Tidy Up Together is a cozy sorting game for solo or online co-op play. Organize three stores of increasing scale: a Toy Store, a bustling Supermarket, and a massive two-story Megastore. Pick up, sort, and shelve thousands of items, and get ready to open!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Megastore: Tidy Up Together is a cozy organization game about transforming messy stores into clean, carefully arranged shopping spaces, either solo or together in online co-op.
Products are scattered throughout each store, and every item belongs in a specific department, category, and shelf. Follow the signs, identify where each product belongs, group matching items together, and place everything in its correct location before the store opens.
Work together, divide the store between your team, develop an organization strategy, and gradually bring order to thousands of products.
The game launches with three fully playable stores of increasing scale, each offering a different organization challenge and atmosphere.
The Toy Store: Begin your journey in a smaller and cozier single-story store filled with colorful toys and summer essentials. Sort 3,555 items and place them across 297 shelves while learning how to identify, group, and organize each product.
The Supermarket: Tidy up a bustling supermarket packed with fresh favorites and everyday essentials. Organize 7,934 products across 487 shelves and prepare every aisle and fresh-food counter for opening.
The Megastore: Take on the ultimate challenge in a massive two-story megastore containing 13,380 items across nine departments and 978 shelves. Organize the entire building and restore order to the largest store available at launch. Playable solo, but co-op is recommended.
Play through all three launch stores solo or cooperatively, choose the difficulty that suits you, split responsibilities between players, focus on different departments, or work together shelf by shelf.
Organizing each store requires more than simply picking products up from the floor.
Pay attention to department signs, recognize product categories, group similar items together, and determine which shelf is appropriate for each product. As the empty shelves begin to fill and the store gradually takes shape, every correctly placed item brings you one step closer to opening.
With more than 1,114 unique products and 53 different shelf types, the store contains a huge variety of items to identify and organize.
Progress through the skill tree and unlock abilities that increase the pace of the cleanup.
Improve your movement and organization capabilities, choose upgrades that suit your preferred playstyle, and decide how your team will approach each store. The skills you prioritize can shape your strategy and help you complete increasingly large sections of the store more efficiently.
Whether you focus on speed, carrying capacity, or other useful improvements, each upgrade helps you work through the store faster.
Two additional stores are already in active development and are planned to arrive through early post-launch updates, expanding the game from three launch stores to five. They are not included in the launch version, but we aim to make them available soon after release.
Custom level creation and sharing are also in active development and planned as one of the game's first major post-launch updates. This feature is not included in the launch version.
Players will be able to design their own organization challenges, share them with the community, and play custom levels together in co-op. Development is already underway, and more details will be shared as the update gets closer to release.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 349 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've played a few titles of this current organisation genre (possibly to relive my younger days as a night filler) and enjoyed quite a few of them, but I found this game captures so many of the good points in one. The organisation of the shops makes a lot more sense. Things like placement of fruit and vegies in their boxes appear so more natural than I've seen in others titles. Clarity of product graphics appears better compared to some other titles even though a number of the assets are obviously sourced from the same asset creator, And the best part is the UI and QOL features from the start with not just the name of what you are carrying, but a picture if it, how many there are in total to collect of that item and automatically sorting them so you aren't scrolling through a list to pick out the three same items to place. Picking up a fruit or veggie item and seeing how many there are of it in total has helped so much in knowing how many boxes that item will use: a planning joy for an OCD riddled person such as myself. The developer is obviously monitoring feedback and a few quick updates have already been dropped to fix those little annoyances that occur on initial launch, and further stores are in the pipeworks to extend the life of the game. Great value for money. If you are into the organisational genre, this game is king by far! As of writing I'm half way through the second store and looking forward to the OCD sensory overload of the mega store!
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Languages: English, French, Italian, German, Arabic, Czech, Danish, Dutch, Finnish, Hungarian, Indonesian, Japanese +9 more
Hours played at review time, across 350 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本来挺期待后面关卡,结果第三关直接摆烂。 没有任何新内容,直接复制粘贴前两关全部物品凑成一关。难度全靠堆东西,没有新机制,全程机械重复,完全感受不到制作组的设计心思。靠复用素材水关卡,游玩体验大打折扣。
This game is very disappointing. I didn't realize how much of it was copy paste from some pre made items haul. There are the same items in this game as in Supermarket Chaos which makes me realize they are both heavily using AI, way more than they had stated in their profile. The mechanics of the game are also not great in terms of putting things away, very touchy. The game also doesn't know how to calculate game time because it says I have 22+ hours but I completed the only part I played in less than 6 and I didn't leave it running when I wasn't playing it so I am not sure how that works out. Overall it was fine at best and knowing how much AI was used I would drop that down to a "don't buy".
Very satisfying, chill, and fun to play with friends! Definitely one of the best of the genre. I love how the models of some objects are placed on the shelves like actual store displays; the attention to detail makes it that much more immersive and pleasing to complete. We've only completed the first store so far but I'm very excited to tidy up all the others too. 10/10 recommend ❤︎
Lost hours of gameplay after the game crashed and the autosave failed to save past the first few seconds. Went from 4k items complete to 6.
gg
The only thing I don't like is that is has some of the exact items that are in Supermarket Chaos which means neither game individually designed their items and are using a premade pack or AI for this. Other than that it's fun and the mechanics are fine, idk why people are complaining about them. Had a minor meltdown when I realized the alphebet foam letters didn't fit all together lmao.
I'm sure the game is fun, but after my first 3.5 hours, I open my save game to find an entire shelf section that I placed items has moved. My choices for that section now are to either spend all that time again putting them back to an efficient placement, or spend the same time running around more because it's not the efficient way I sorted them. Refund requested for such disrespect.
[h1]競合作品を上手に参考にした素晴らしい作品だが、クリア不能の不具合あり[/h1] 2026年4月に誕生したジャンルで同年8月にはすっかり粗製乱造の作品が大量にあふれ出したが、本作はそんな中でも競合作品をしっかり参考にしていて「遊びやすさ」に力を入れている。 ただ、[u]クリアできない[/u]とは思わなかった。 [h1]どんな遊びやすさがある?[/h1] ・初期時点で10個まで持てる ・所持した商品で同一のものは一括で管理される ・初期状態でダッシュができる ・ヒットボックスが適切 といった競合より遊びやすくなっているのが個人的には良かった。 [h1]ではなぜサムズダウン?[/h1] クリアできないからだ。 プレイしている最中はサムズアップする気だったが、 [u]・商品の種類に対して置ける棚が足りない[/u] というちゃんとテストすればわかるような問題を放置したままリリースされている。 他にも一部の商品カテゴリがわかりにくいものも存在しており、さらには誤った配置を複数回した後に正しい配置をして取れる実績があることからも、誤認しやすいことを把握していると思われるが、プレイヤーからすればストレスでしかない。 また初期マップのバッグ、帽子、タオル、サンダルなどの四隅にそれぞれ配置できる棚は誤って本来置きたい場所の手前側ではなく、別カテゴリの奥側に誤って置きやすいような設計になっていて、ここだけ妙に遊びにくいのはいただけない。 [h1]まとめ[/h1] 競合作をしっかり研究して取り入れている積極性は素晴らしいクリアできないゲームに価値はない。 [u]既に本作を含めて初期バージョンでクリアできない競合作品はこれで3作品目[/u]だが、リリース前の最終バージョンでちゃんとテストをしたほうがいい。というかそれが大事なのになぜそれを怠るのか不思議でならない。 クリアできればサムズアップできた作品なだけに惜しい作品だ。
I have played many of these tidy up genre games and this is one of the better versions, very similar to the Supermarket Chaos game. I really appreciate the 'auto sort' QOL mechanic from the get go, as well as starting with 10 slots. If I was to be really nit picking.. one thing that has frustrated me so far is not being able to organise the shelves uniformly. For example for the toy store, the fact there are 7 different colours of the wooden car, but each shelf block allows for 8 items. Another example being the cat plushies, some cats didn't have their keychain variant. The fruit plushies as well, only two of them had their 'big version'. Other than that, I recommend and appreciate the fact of having 3 maps on launch.
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