
A dark sci-fi mech assembling manager with semi-auto battles against mutating, alien bio-weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 20 → 0.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 925reviews | 74% | — | $531K |
| $9.75−35% | 29ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a cool game but i dont want to fight the ui
UI is awful, gameplay is kinda boring, mech assembly and city management are annoying
Very interesting game. A bit difficult to get into, initially, but the curve smoothens afterward. Be sure to read the in-game documentation (click the spanner icon).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its hard to judge the game, the ui is just that bad... Its not intuitive, I am yet to find exit button on the menu, you need to start cores (how? the workbench thing) and its like that for each menu. A lot of things don't have tooltips. The tutorial is not helpful. So you will learn it through trial and error and not through tutorial etc. Not much in 3rd party materials, so its really poor choice here. There might be something behind all of this UI, but the UI makes it painful to look for it and does so for no reason.
Absolutely NOT as intimidating as it looks. Sure the initial learning curve is rather steep but other than that you can experiment a lot, tinker with individual components and get on your feet pretty fast. The game at it's core is more so resource management than active mech combat. Best you can usually do is to steer your guys away from walking into tornadoes and other hazards. Everything else is building, exploring and experimenting with what you have available. The iterative nature is pretty cool, but also currently there's not much of a mid game section since you can rush the best in slot stuff (roughly speaking, most of weaponry has it's own uses and nothing is truly useless). This leads to a bit of a decision paralysis at least for me. But other than that, it's fun to tinker and fun to figure out. You ever wanted to feel yourself like a handler from Armored Core rather than the pilot? Then it is for you, especially for the price of a slice of pizza.
It insists upon itself
Overwhelming, spent hours trying to build a mech for underwater. Made my research, save scam a few times, but in the end, I still got my butt kicked. Not fun. Not worth it. Unbalanced. I'll try again, but not really eager to.
there are 2 levers for tutorials, none do anything. be ready to NEED to watch a 30 min tutorial before even going into a battle.
the game is churchly as a potato chip, clear like a wall, and has vibes for days. would recommend reading one of the online / steam new player guides. game is fun tho
Игра хорошая, единственная претензия это приступ балерины у мехов, когда они начинают крутиться на месте и забывают как стрелять.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.5K | 329 | 71% | $11.99 | |
| $71.6K | 98 | 63% | $19.99 | |
| — | 2 | 50% | — | |
| $4.2M | 4.1K | 77% | $20.79 | |
| $2.9M | 2.9K | 79% | $29.99 | |
| $2.6M | 6.3K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $530.7K | 2K | 90% | $15.99 | |
| $530.7K | 777 | 77% | $19.99 | |
| $530.6K | 1.9K | 86% | $14.99 | |
| $530.4K | 789 | 86% | $19.99 | |
| $531.8K | 2.7K | 94% | $6.99 | |
| $532.1K | 1.6K | 96% | $12.99 |