
Lily, a little girl who lost her parents in a car accident, lives in a big empty house. She really wants to have a friend with whom she could pass the tough time. One day, she finally get a friend, from mirror...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
还可以,画风也挺不错,就是时间有点短
This is basically a tech demo. The handling and graphic parts are okay. (However, the sound effect for death is quite funny.) The puzzle design brings nothing creative so far but are still satisfactory. There is a bug that your other self may not repeat the recorded actions exactly, e. g. sometimes it may fail to jump across a gap and fall down. Since this game is short and free, you can have a try anytime. 基本上算是个演示作品吧,操作和画面还可以,死亡音效有点搞笑。谜题设计一般,目前没有特别惊艳的地方。人物切换之后偶尔会有不能重复之前录制的动作的情况,比如跳跃莫名其妙地失败,从间隙掉下去…… 游戏通关时间很短,又是免费的,有空的话可以试一试。
[h1]Before I played Me and Myself, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Modeled estimate over time.
Hours played at review time, across 25 reviews with recorded playtime.
镜像走的位置根本跟自己走的都不一样 不是技术不好的问题 而是游戏本身模块的问题 每次走到位置按镜像回来,镜像要么不走 要么走的位置不一样
游戏玩法思路还不错,如果是一个人做出来的游戏哪挺值得称赞
真就半小时 简单无脑过 容易有bug 结束了没有退出方式 除了动作音效和对白就没有其它音乐了 或许当个毕业作品勉勉强强
一个小DEMO,还是值得尝试的。没有存档,有一定几率触发bug卡住,配音我倒觉得没什么不对劲。
半个小时才玩完,这就通关啦?感觉没玩够。。。电话铃声一响听到她妈妈说话 好心疼她
画面非常精美,人物的原型非常的可爱,画风很别致,有一流开发团队的潜质!!
短到还以为是Demo,不过感觉很棒,以后能做出完整版就更好了!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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