
Lily, a little girl who lost her parents in a car accident, lives in a big empty house. She really wants to have a friend with whom she could pass the tough time. One day, she finally get a friend, from mirror...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Modeled estimate over time.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.8K | 20 | 95% | $9.99 | |
| — | 0 | — | — | |
| approximately $4.6M | 10K | 93% | $14.99 | |
| approximately $1.2M | 13.1K | 91% | $5.49 | |
| approximately $1.1M | 1.6K | 92% | $29.99 | |
| approximately $874.7K | 2.8K | 94% | $19.99 |