
Maze sounds is a first-person puzzle game where you must focus on sounds that you hear. This is a labyrinth with invisible walls which produce sounds. These sounds help you to locate the walls.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
First: Achievements are broken. Done the first level multiple times, nothing. Pointing this first because if you wanna get those achievements, you won't be able to. Second: If you're deaf, you play it "die and retry" style. Even if you were to play windowed and "smartly" play using the Volume Mixer to check if there's noise, some ground traps do noises too, which would make parasites. An ingame wall-sound direction ingame would be nice for everyone, even those who can't hear. Third: Interesting gameplay, but since there's no "random" and/or "infinite" mode, there is no replayability, which would have been a REALLY nice thing to have. Fourth: Since there's no random element in the game, even if you replay a finished level, the path stay the same. It's possible for the player to draw a map to follow and With all this, and AMIDEA Games not updating their games here, at least for fixing the achievements, it's a no-no for me. EDIT: Searched, found out they're on Greenlight. Immediate no for a dev team not keeping up and throwing games in the consumers face like some AAA companies... Wanna see? http://steamcommunity.com/sharedfiles/filedetails/?id=830824661
Фу
why is this paid at all
소리로 찾는 미로. 바닥에 타일이 깔려 있는데, 알맞은 다음 타일로 넘어가야 하는 게임이다. 잘못된 타일로 넘어가면 게임 오버. 잘못된 타일로 넘어가기 직전에 잡음이 낀 라디오 방송? 소리 같은 게 들리고, 알맞은 타일로 넘어가기 직전엔 소리가 들리지 않음. 그런데 하다 보면 짜증만 남. - 미로가 눈에 보이지 않기 때문에, 너무 소리에만 집중해야 함. - 게다가 '미로' 게임이기 때문에, 소리만 듣는다고 되는 게 아님. - 실수하면 체크포인트로 돌아가는데, 지나갔던 길을 전혀 알 수 없어서 그냥 처음부터 하는 느낌. (길찾는 재미는 없고, 지나갔던 길을 암기해야 됨.) 밟았던 타일에 빛이라도 나게 했으면 어땠을까. 1스테이지만 깨보려다가 스트레스 받아서 안 함.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Achievement Smiles | $2.9K | 209 | 63% | $0.99 |
| 记得我 | $2.9K | 128 | 77% | $1.79 |
| Tetropunk | $2.9K | 258 | 73% | $0.74 |
| Time in Time | $2.9K | 124 | 75% | $0.99 |
| Clash of Rock Paper Scissors | $2.9K | 128 | 87% | $0.99 |
| Graveyard Shift | $2.9K | 64 | 66% | $1.99 |