
Maze sounds is a first-person puzzle game where you must focus on sounds that you hear. This is a labyrinth with invisible walls which produce sounds. These sounds help you to locate the walls.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
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Небольшой обзор на эту замечательную игру. https://youtu.be/zhy4Piwy0UE Был очень приятно удивлён.
Эта одна из тех игр которую можно очень сильно полюбить, и одновременно возненавидеть.
[quote][url=https://store.steampowered.com/curator/9686972/]Follow our curator page "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] It's difficult for me to put into words just how comically bad this game is. Instead, I recommend watching any random Youtube "Let's Play" of it. Within the first two minutes, it will be clear that this is not a game that should be on Steam for any amount of money, even free.
I hoped that in game sound would be some sort of song, not some old news report. I really didn't like sound in game and options inside it.
It's... It's really bad. I was really interested by the concept and wondered what the devs might have done with it, but in the end it's nothing more than a plain old maze that you navigate in First Person pov. The twist is that the walls of invisible, and to tell whetehr there's a wall or not, you have to literally stand 2 inches away from said wall, on misstep and you,re instantly dead. The fact that everything looks exactly the same prevents you from knowing where you're headed, so the game turns out into brute-forcing your way through a crappy maze by sticking your face next to every potentially deadly wall. And accidentally die. A lot.
Cool Idea, Think there should be more check points at the start or slightly smaller at the start, more impatient gamers might lose interest quickly else. But good concept!
Where the sound is coming is too unclear. As result we have are inadequate difficulty of the game. The idea is interesting and new, but the implementation is bad. I did not finish the 1st level even. Progress too slow and gameplay unsatisfying. Also here is no options present except resolution and overal quality. Nothing more! No mouse invert, no keys rebind, no sound options. I am not on WASD and with inverted mouse so playing this was even more painful. Game seriously lacks a lot of features. They need to do more work on it.
I wish the "[i]Do you recommend this game?[/i]" had a "[b]Maybe[/b]" button. It says "[i]Partial Controller Support[/i] on the store page. I spent 15 minutes trying to get it to see my X-Box 360 controller. No luck. (All my other games see it just fine.) My remaining 15-20 minutes on record was spent trying to get through the first level. The first level should have [i][b][u]SOME[/u][/b][/i] forgiveness, instead of slamming you back to the entryway. I may have stood a chance if I had had a sheet of graph paper handy, but it was not meant to be.
Товарищи геймеры!!! Шлю вам мэсэдж... ЗАпустил игру в 12.00, начал играть... и в течение 15 минут единственное что мне хотелось так это удалить игру, а разработчиков назвать упырями и никогда не играть больше в их игры, слишком мутарно и сложно мне показалась игра. Но спустя судьбоносные 15 минут меня стало затягивать в необычный мир звуков и полумрака... Скажу так, когда я вновь посмотрел на часы был уже глубокий вечар (около 18.00) а за окном моросил дождик и какая та грёбаная псина лаяла за окном мешая мне играть!!!! Вывод.... Игра очень необычная, интересная и затягивающая... И если вам нравится пошевелить мозгами то покупайте не раздумывая. По моему мнению эта игра стоит намного больше чем 150 рублей! А те кто любит только мачилово, сиськи, "э.. рашим... э... мачи его... курва," то я думаю что не стоит тратить деньги вам эта игра не понравится.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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