
Wage war on your friends and enemies in this simple and engaging strategy game. Easy to learn and quick to play, Mayhem Intergalactic is surprisingly strategic. Play against the computer, or duke it out with friends over the internet. The universe shall be yours!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
For some reason this was unplayable for me, i think because it doesn't adjust to 4K resolution well leaving part of the menu obscured.
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[h1] AT A GLANCE [/h1] [list] [*][b] Game Name: [/b] [*][b] Original Release: [/b] 2007-07-04 [*][b] Genre Tags: [/b] Strategy, Turn Based [*][b] Estimated Playtime (Campaign): [/b] Endless [*][b] 100% Achievements Playtime: [/b] 3-5 hours [*][b] DLC Required for 100% Achievements: [/b] N/A [*][b] Multiplayer Aspect: [/b] Limited [*][b] Replayability: [/b] Yes [*][b] Recommended To: [/b] Achievement Hunters [/list] [h1] REVIEW [/h1] [b] Mayhem Intergalactic [/b] is a turn-based, strategy game. [h3] STORY [/h3] There is no story, background, or setup to the game. [h3] GAMEPLAY[/h3] The game plays much like a simple version of a board game. Every turn you choose to move and attack a planet or stay and defend. You upgrade a factory on any of the planets you own to continue generating new ships. Ships build every 2 turns on your planets. The goal is to own all of the planets [h3] PLAYTIME [/h3] The game is mildly difficult at the start of the map, as there is a factor of RNG that occurs, much like dice rolls in RISK do. Play time is ~3-5 hours to get all achievements. Some achievements are very grind intensive. Additionally there are some multiplayer achievements that will require you to know or have another account to play against (and win 100 games). [h3] INFORMATION [/h3] The multiplayer achievements will be hard as close to no one is playing the game. (I played this game when it was first released to get all the achievements so I cannot confirm if they unlock in local multiplayer or not.) [h3] COMPLAINTS [/h3] There is nothing specific to complain about for this game. [h3] REPLAYABILITY [/h3] The game has replayability as it is a game you can load up and play a quick start game at any time, and these game matches can take as little as 15 minutes [h3] RECOMMENDATION [/h3] I recommend the game to anyone who is an achievement hunter or anyone looking for an old school computer board game like experience. Due to the age of the game and need for other players this is not a game I would recommend unless on a discount, or on a planned purchase event with a friend.
This was my go to games to play for a fast gaming hit . played it recently and all the things the game used to be have gone. please give the option to play the game in the options the way it used to be.
Неплохая стратегия из такого же типа, как шахматы, го и т.п.
I found this to be a cool little game.
Tags: Clicker - Swarmer Additional Tags: Delete Local Content & Remove from Library TLDR: Rapidly take over nearby planets then snowball ships together and take everything over. AI cannot keep up. Turn based, dated ugly audiovisuals and no fun to be had. The matches all play out the same way, the game advised that AI intelligence levels were at lowest but the custom game settings showed nowhere an option to increase the AI behavior. Even if the AI could be made ruthless this is a fairly barebones excuse for a game and would probably not hold up much better just by having it drag on because of heavy resistance. Best removed into hidden library for declutter.
Неплохой пошаговый индюк, где нужно захватывать [strike]контрольные точки[/strike] планеты [strike]зерглинг-рашем[/strike]. После захвата, на планете производятся ещё корабли. За два хода планету можно улучшить на производительность. Очень похоже на [url=https://steamcommunity.com/app/44200]Galcon Fusion[/url], но тот в режиме реального времени. Режима кампании нет. Мультиплеер пустынен, причём очень давно.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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