
Throw on your invisibility cloak and put your reflexes to the test in this brutal precision platformer brimming with espionage, intrigue, and betrayal! Featuring an Original Soundtrack by Grammy Award Winner RAC.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 278reviews | 77% | — | $66K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice Master Spy 6/10 Heisen
the controls feel stiff, they don't make me want to push through the hard level design. in that way it does feel as it looks, retro
The game requiring too many pixel perfect precision jumps. It's not a fun game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can we talk about how good the soundtrack is? The cutsscenes? Mastering that Ninja Gaiden style. The gameplay is fun enough, but more than anything this is a perfection of a genre.
It's a pretty decent game that is fun to play in short bursts. The presentation and music are fantastic, and easily the highlight of Master Spy. Play on novice for what normal people would consider a fairly hard game. Operative difficulty and up is for crazies that have memorized the levels and have picture-perfect inputs. Even on novice the game can get pretty frustrating. I eventually beat it, but it's not the kind of game I would play all the way through multiple times. Luckily, you can choose your stage and change your difficulty on the fly, so there is some replayability. If you like the aesthetic I'd recommend grabbing it during a sale.
Pros: artstyle, soundtrack, and general tightness of the controls. There's a good stealth platformer idea here. Cons: Less a difficulty curve, more a difficulty mountain range that peaks and valleys at irregular intervals. Less a stealth game, more a precision platformer, emphasis on precision. Enemies spot you quicker than they turn around, but it's really about the timed jumping and use of your cloak. Play at your own risk. Mark of the NInja or Shadow Tactics, this is not
Un bon jeu, difficile mais avec une belle direction artistique.
Классный артдизайн, качающий саундтрек, красивый пиксельарт, любопытный и крепко скроеный геймплей с постоянно меняющимися игровыми ситуациями. Но будьте готовы, что к концу становится ну прям очень уж сложно. Мне подобные жутко требовательные таймингозависимые пресижн-платфомеры не очень, но первая половина игралась приятно, ну и общий стиль вывозит прям
7/10
A game about jumping between platforms and avoiding enemy sight and cameras. There's no clear instruction but you have an invisible ability and when it is activated, you move extremely slow and jump low so you need to be carefully timing the movements to avoid being spotted. Overall, this game feels plain due to simple mechanics and frustrating due to strict landing and timing control. By the end of each level I didn’t feel fun or satisfaction, only exhaustion.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.4K | 97% | $19.99 | |
| $16.6M | 66.3K | 98% | $14.99 | |
| $13M | 45.1K | 97% | $9.74 | |
| $54.2K | 693 | 80% | $4.49 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $5.2M | 13.3K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66K | 827 | 84% | $6.99 | |
| $66K | 142 | 49% | $6.49 | |
| $65.9K | 325 | 97% | $11.99 | |
| $65.9K | 114 | 79% | $14.99 | |
| $65.9K | 853 | 97% | $4.99 | |
| $66K | 255 | 67% | $10.99 |