
Having inherited an old forge, it is now up to you to run the shop. Gain riches and fame, upgrade your forge and gain access to new resources to expand your product selection. One day, word of your skill may reach the ears of more than just commoners.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Super cooles mitellalterliches Strategiespiel. Dachte mir zuerst, dass das eventuell nur ein Indie Spiel für ein paar Minuten ist, bin jetzt aber ne ganze Stunde hängen geblieben, und könnte locker noch 2-3 Stunden weiter spielen. Macht super viel Spaß!
small and good game. Worth the price
Very nice game from an independent developers studio! Give your best in the day to day work as a blacksmith. Take challenging quests or just dive in the beautiful atmosphere of a medieval village.
The game is nice, but there is a bug which was painful to have. I opened the gold mine and i clicked save and quit. After a logged back, a the gold mine was like before, and not able to open again. But the game idea is nice, of course there is more to be done. GG
Für den kleinen Preis ist das auf jeden Fall anständig. Natürlich gibt es hier von allem nur extrem wenig, aber wer hätte was anderes erwartet? Ich weiß nicht, ob man die Mission für den Herold überhaupt schaffen kann. Der kam an bevor ich Gold hatte und wollte 5 verbesserte Waffen. Ich denke dass sind die mit den Edelsteinen drinnen. Die habe ich aber nicht gehabt und somit hätte ich das nie schaffen können. Vielleicht war das auch Absicht. Aber ich muss das jetzt auch nicht noch viel länger spielen, um das heraus zu finden.Der Char sagt, man kann die kaufen, aber man kommt halt nicht aus der Schmiede raus und der Händler hatte nie welche dabei.
fun.. good way to waste a bit of time.. two thumbs up.. these devs have some real potential..
Entspannend zu spielen ich würde mich freuen wenn es angestellte gebe die in die mine gehen und holz hacken und dafür bezahlt werden oder man rennen könnte. Aber im großen ganzen ist es sehr gut ich hoffe es folgen mehr update´s
please allow more time interval to allow blacksmith to mine raw materials for customers walk in to order
Es ist eintönige Spiel, da wird es schnell langweilig. Für denn Preis ist es auch ok. Fehler macht man nicht.
While amusing, the developers (being students anyways), have stated that v1.0 was the final update with no more plans, ie don't hope for any further improvements... I post a 'recommend' review simply because i don't want to post a negative review instead... (Steam really needs to allow neutral reviews that don't require recommendation etc) I did find the game amusing, so I'm not as bothered by the fact the game has been effectively abandoned (though you have to keep in mind that 'abandoned' doesn't mean anyone can claim it as their own from now on, a few people have attempted or have done that in the past to other such 'abandoned' games lol) my only real point of contention is the fact that special requests arrive way too early in the game, ie at the very start of a new game, when you most likely *don't* have the resources to actually complete the request, especially since the 'tutorial' part of the game ends up suggesting you use up a resource that you can't actually produce that early in the game... In real life, any person starting out, regardless of profession, would not receive personal requests for specific products until they are better known for service or products, so from a business point of view, this game is a failure, or a unrealistic... Unfortunately, while fun the experience/experiment with, as a time management game, it is actually stressful given the starting conditions & stockpile (certainly insufficient to even start taking on requests for specific products!) - if the developers/students were to release a new patch, I'd request they change the code to delay the arrival of special requests until the player is more established... failing to deliver (or even accept) the request leads to a huge hit in reputation, almost as if it were intentionally designed to cause problems for the player (similar to how people sometimes spread false [and occasionally criminal] rumours & allegations against recently established upstart businesses to cause bankruptcy early on) PS, I do understand that students still have finances to deal with IRL so this would be a way to at least provide pocket change for daily life, but now that they have admitted no new development would occur, they really should've changed the pricing to 'free' at the time of releasing the final patch for the game...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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