
Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best JP #61, worst US #97 · 2 markets collected
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.9Kreviews | 49% | — | $11.9M |
| $99.99 | 5.7Kratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This ♥♥♥♥ needs a balance patch asap.
La verdad no entiendo a la gente que dice que no le anda el jueguito. Yo no toqué nada, la mayoría estaba en alto por defecto y me anda flama. 60 estables, ni un fps menos. Regulen la pc y no solo compren una placa de video porque el procesador es de cartón. Ta bueno el jogo, cómpralo. Aguante Deadpool.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean*, Polish, Portuguese - Brazil*, Portuguese - Portugal, Russian +4 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I cannot recommend Tokon for anyone other than Marvel fans. There is a decent amount of single player and offline content to dig into, but you will need a fairly strong PC to run it well thanks to Sony's awful DRM on top of Easy Anti Cheat. Over 100 countries being completely unable to play and not working on Linux at all is also unacceptable. Tokon also has issues with online play. There are bad cases of one-sided rollbacks where you can be playing with horrible teleporting and unresponsive inputs, while your opponent sees nothing wrong at all on their end. On top of those issues, the matchmaking is also incredibly slow in Tokon even with crossplay enabled. You can try having less restrictions in your matchmaking searches, but this leaves you open to experiencing the one sided rollback issues or just poor connection quality far more often. There are even players intentionally abusing one sided rollback. The core gameplay is mash heavy with strong auto combos, and the way assists and tagging currently works turns every match into a mess of projectile effects and screen pollution to the point it is very hard to follow what's happening. Most of the roster's movesets and kits are fun to learn and explore, but actually hopping into a match can be insanely frustrating and annoying, especially if you've played a lot of other fighting games. Tokon feels like it was designed by a team that dislikes tag games so they tried to make something easier to hop into with the ability to essentially play as 1 character with 3 assist characters backing you up, but in practice it's the one of the most chaotic tag games ever made with insanely strong offense and terrible defensive options.
Online sorunları çözülmeden elinizi bile sürmeyin.
Genuinely disgusting that we are in an age where you literally have no idea if a video game will actually RUN at a stable 60fps or not on release in big 2026.
The game is fun, the port is a mess.
fix it
Story mode is kind of bad but the battle mode is really good once you learn the controls. Only negative reviews are just mostly linux players complaining that not all games are on their device instead of getting windows.
While I can see this is one of the best fighting games we've had, I cannot regularly get at least 60fps even post patch . Refunding this one for now. Hope to see some real progress after a few patches.
BANGER ,,,?L?S<WQLK FNWQJLFN<BDNVJHFDSKJHFNSBIJF<£µ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.4M | 67K | 88% | $39.99 | |
| — | 0 | — | — | |
| $4.8M | 3K | 77% | $49.99 | |
| — | 0 | — | — | |
| $13.4M | 76.9K | 90% | $9.59 | |
| $5.2M | 9.9K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 86.9K | 90% | $4.79 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 21.2K | 79% | $16.99 |