
Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.9Kreviews | 49% | — | $11.9M |
| $99.99 | 5.7Kratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2146 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It has a fun tag system, lots of fun character pressure situations can get really silly with how short the cooldown is. Its quick special button system is great for new fighting game players. After the past Steam updates, the performance issues have been much better. Even with everything on ultra, I only lose about 2 frames on some supers. With lower settings and max or high textures, the game runs very smoothly while still looking amazing.
After a few days of play now, i can confidently recommend this game. The patch that released the other day addressed some major issues and though there is still a lot of work left, i think the base game is worth the money. Pros -Combat is as deep as you want. There are a lot of beginner friendly mechanics but they do minimal damage and cannot out do skill. - The Art is so dang fire. I loved how the story mode played out like reading a manga! - Lots of single player options. You have an arcade mode that has multiple different paths. A SURVIVAL mode with rougelite elements! A story mode with 5 different endings. The rumble mode is not really my cup of tea but it is a new way to push avatar use. Cons - PSN running in the background soaking up that CPU - Early issues that really convinced people to stop playing on PC (framerate issues, high cpu usage from PSN, etc) - Auto combos can be annoying if you are new. They are fun to use but for newcomers, the flip side is that they will get creamed early on by other new players and likely quit. (Need another defensive option to break combos) - Need to add cooldowns on tags because you can tag damn near all game long with the only consequence being that your partner can take damage. I think you should play this game. But if you are afraid to make the investment i completely understand. Give it a few more patches. The core game here is amazing. I think it needed more time in the oven to have a smooth launch. This game has a bright future, people are right to be upset about the port because it was buns. But this game is still a deep fighter that will prosper in the FGC.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean*, Polish, Portuguese - Brazil*, Portuguese - Portugal, Russian +4 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Running fine for me after the patch
既存の格ゲーのなかでも圧倒的に演出がかっこいい! さすがアークの技術力だなあと驚嘆しました。マーベルファンか格ゲー好きならおすすめです。 最適化の問題が騒がれてますが、自分のPCではオンラインもオフラインも問題なく動くので環境の問題が大きいのかなと。 そもそも動かなければ返金すればいいだけなので、気になるなら買ってみていいと思います。
No performance issues here. Game's fun.
First, the PC issues have largely been fixed. I get a steady 60fps and can find matches very quickly. This doesn't seem to be the case for everyone out there but ArcSys have always supported their games really well. They've already release 2 hotfixes that improved things significantly so I have no doubt they will continue. For the game itself: point blank this is the most fun I've ever had with a fighting game. The combo system and assist/tag mechanics are a blast to learn, the characters and stages look amazing, the music is top notch. It takes a bit to grasp everything that's going on in the game with it being 4v4 but once you do everything flows together really well. Can't wait to see who else gets added to the game. Gambit please ArcSys!
runs fine on my rig...
They fixed the PC port, still some things to iron out but it works on my potato home PC while streaming Game itself is fun af; movement is crispy, combos are fun and require execution, each character has depth as a 1v1 game but we're playing 4 characters! All the mixup restrictions and defensive options make it so you have to focus on neutral if you want to win, and make use of those chances you get to actually mix (which in itself requires meter management: if I have to call assist to mix and we both have 1 green bar, I can't mix because of the universal guard cancel stopping me that I can't reflect without resources) Assist cooldowns and combo damage/length could be reworked but it's just so much fun as it is The main bottleneck is the CPU on this game; on the i5 9600k with an nvidia 1080 I get 60FPS at 4k resolution, but cpu usage is at 70~80% I can barely keep anything else open On a i9 10900k I get 40% cpu usage
[h1] O jogo é ótimo, mas a Sony estraga TUDO o que eles tocam. Parabéns pra Arcsys, e MALDITA SEJA A SONY [/h1] O jogo é sensacional, a Arcsystem trabalhou bem demais nesse jogo. A gameplay do jogo funciona que é uma delícia, os gráficos são ótimos, e também fizeram de tudo para otimizar o jogo. Ainda assim, a merda da Sony conseguiu deixar o jogo bugado, por conta das porcarias de DRM, Anti-cheats dos infernos. Além de deixar o preço do jogo mais caro por aqui do que é para ser. Se forem comprar, esperem todas as correções acontecerem, e também comprem por plataformas como Instant Gaming, Nuuvem, algo assim. Pois é ridículo o que a Sony está fazendo com esse jogo, inaceitável. Jogo sensacional, estragado por uma empresa LIXO que a Sony é
Love the IP, love the gameplay, DBFZ on steroids without all its mechanical/system mistakes, however would love to remove this 5f grab as it breaks the yomi aspect of VSF
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $45.4M | 67K | 88% | $39.99 | |
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| $10.6M | 20.2K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 129.1K | 85% | $6.99 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 73.4K | 90% | $4.79 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 9.2K | 82% | $59.99 |