
You are military volunteer. what? you did not volunteer? It's too late! You are already in the middle of the battlefield. kill the alien for the humanity! Marine Survivors is simple action rogue lite game. kill aliens, earn exp gem, upgrade your weapon. unlock various collection.
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About

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
I feel like this game is pretty unbalanced at the moment with no way of healing yourself and enemies doing an ungodly amount of damage even on Normal difficulty with movement patterns you can't even dodge because you're too slow. It also doesn't help that 80% of the weapons are basically RNG based and you have almost no way of controlling them. For example the starting rifle can only shoot to the left and right but enemies will come from above and below which not only makes killing them a pain in the ass but collecting the XP they drop almost impossible. The next point is it seems like there is no XP scaling as you progress. enemies will become harder to kill but XP rewards stay at level 1 basically makes leveling near impossible after minute 3. - some kind of healing option would be nice or make the player faster/some enemies slower so you can actually dodge them especially "the wing" enemy - a post game progression system would be nice, upgrading stats and what not -some serious balancing is needed in my opinion - I don't know if the developers priority during the Early access phase should be to add more weapons, characters and maps. I think some other gameplay changes are needed first. For example: you could put abilitys like "the shockwave" or the "freezing launcher" in extra slots and seperate them from the weapon slots and from that point onwards you could make powerful combinations like "freezing grenades" or a more powerful shotgun with shockwave effect the possibilities are endless, but that's just an idea I don't want to recommend the game in it's current state BUT I also played way worse games for way more so it's kinda a meh thing at the moment.
[h1] Перспективный клон [/h1] Один из сонма подражателей суперхита Vampire Survivors. [h1] СЮЖЕТ [/h1] Отсутствует. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой рогалик (на данный момент нет глобальной прогрессии) со сражениями против монстров на арене. Из понравившегося могу отметить разнообразие оружия и улучшений внутри забега. Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] + Простая, но приятная графика. + Хорошее музыкальное и звуковое сопровождение. + Достаточно много видов оружия. + Хорошие улучшения внутри забега. [h1] МИНУСЫ: [/h1] - Нет главной части игры - глобальной прогрессии. [h1] ВЫВОДЫ [/h1] Как рогалик игра уже сейчас неплоха. Но надеюсь, что введут прокачку героев между миссиями. [code] Если понравилось - жмите палец вверх и вступайте в группу [b][url=https://steamcommunity.com/groups/RunnerStreams]RunnerStreams[/url][/b], у нас здесь обзоры, конкурсы, актуальная информация о скидках на годноту, раздачах и прочее. Подпишитесь также на [b][url=https://store.steampowered.com/curator/6851324/]куратора[/url][/b]. [/code] Видео геймплея: https://www.youtube.com/watch?v=0KCwqvxZgzw&ab_channel=LVVrunner Всем хороших игр!
Good start on a VS clone, the play quality is commensurate to the current price. Don't drop the project and I hope GW doesn't sue.
Vampire Survivors was incredibly rewarding to play for hours. I couldn't stop playing it for over five days. I played an hour and a half of this one and I have 0 progress after Easy difficulty. It's like Vampire Survivors if VS was WAY harder and less rewarding. The RNG on weapon choices makes it impossible to progress especially when most of the choices are awful.
A nice addition to the likes of Vampire Survivors. Severely lacking content at the time of review, but has potential. The translations need a native speaker's touch, and most of the mechanics need re-balancing, but it's tolerable for a day zero release. [b]Pro's[/b] Fun to play for the first hour Very challenging Time sink [b]Cons[/b] Fun to play for the first hour Very challenging Time sink
Для любителей Vampire Survivors, игра аналогична, только в другой вселенной. На данный момент мало баланса, пауки в hard режиме сложно убиваемые двумя классами. Ждем апдейтов. Прокачку персонажей, не только оружия. Ждем магазин для улучшения скиллов. Хочется разнообразия музыки и карт. Надеюсь игру не забросят. Засасывает насмерть) Стрим по игре: https://www.youtube.com/watch?v=ClIbBN0j_L8
Learn how to ♥♥♥♥♥♥♥ balance gameplay, the first level on NORMAL difficulty shouldn't be ♥♥♥♥♥♥♥ impossible.
It's been abandoned
Will change review during EA. So far its unbalanced ( mob from beginning give the same xp as later waves, homing enemies ( charge one rarely miss), spawn rate too tight ( which doesn't help with the kite), most weapons simply suck due to very low damage or frequency that is abysmal ( and with the xp problem is really doesn't help the game since that take way to long to be somewhat viable) There some graphical glitch ( like lag with those weird artefacts that happen like those old tv when they didn't receive the signal well) Seem they took their inspiration by the game Vampire Survivor, sadly so far its a poor attempt to copy its success.
Default movement speed is painfully slow and weapon upgrade progression is similarly paced and overall unsatisfying. It may be only early access, but the gameplay is very tedious and does not show the same potential that Vampire Survivors did at its early access launch. I think it needs a lot of work before it deserves to be compared to the other games it is emulating.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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