
*Four desperate strangers, each with a mysterious past, team up to search for the one person capable of saving their lives.* Mango Mischief's satire and fourth-wall breaks complement strategic combat, interesting puzzles, customizable characters, class trees, and tons of skills and gear! Enjoy!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
[h1]I love the fourth-wall breaking dialogue... and I love mangoes! 8/10[/h1]
If you're looking for a pretty chill and relaxing game that's reminiscent of NES-era role playing video games, Mango Mischief might be the one for you. It's light-hearted and funny with decent combat, and I like how I can pause/save/resume the game wherever I want, even when real life gets in the way.
I don't know if I'll play this game any longer. Oh, I should start from the beginning: At first I wanted to quit this game after playing for 1 hour...because it was way to unbalanced. But than I played and played....and guess what the game is still unbalanced. The game plot is simple: a merry band of 4 wants to ask the king...only he is on a mission to find some artifacts. Of course the band (YOU) follow him and start searching for the same artifacts. At the start of the game you have hardly anything to equip...heck it takes some time till you get the first meager coins from wining a fight. The most important part of the game are the jobs your party members can do....not that they are so different...just a few different skills/spells. Your character doesn't level up...it's the job that rises your attributes. But after 10 levels it's over. Meaning you must choose another job. Of course all your stats drop! In the end you must do that oh, can't remeber..around 20 times. Till you reach Master classes. Sounds good? Yeah!!! Oops, a little detail....even with Master classes and best equipment your party sucks. You see your enemies in later dungeons get stronger too. And because there are 6 different types in each encounter each with a different weakness you don't do much damage. Usual it takes all your MP points to finish the fight....and than you must run back to a save point that replenish HP/MP or use items (oh, but you can only have 10 of each item!!!). That means you must constantly run back or if that isn't possible....you are stuck. And the rest of the game: there are some side-quests..some of them in the form of a rhyme. Constant breaking the 4th wall (the running gag). In the end this game has not enough substance to ensnare me.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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