
Explore Mandagon, a world inspired by Tibetan theology and philosophy. With a focus on life and death, discover what it means to make a true sacrifice . . .
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About



Genres
Stats
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mandagon foi uma das experiências mais relaxantes e tranquilas que já tive em um jogo. A trilha sonora é extremamente bem feita e combina perfeitamente com o visual, que parece um verdadeiro quadro de tão bonito e detalhado. Os únicos pontos negativos são que ele é bem curto, (levei cerca de 1 hora para platinar) e não possui tradução para português. Mas, sinceramente, isso quase não faz diferença, porque o jogo tem tão poucas falas que você mal precisa ler algo para entender a experiência. No fim, Mandagon é aquele tipo de jogo perfeito para desacelerar, respirar e esquecer um pouco das preocupações depois de um dia cansativo. Uma pequena obra de arte que vale muito a pena experimentar. Jogue e depois me agradeça.
It's fine
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Para um jogo de 1h de gameplay.... é bem completo, muito bem feito.
Wow, this game caught me off-guard. It was such a beautiful and calming experience. I immediately fell in love with the aesthetic and design; the landscape, the architecture, the traditional Tibetan Buddhist iconography and the sound design were just absolutely delightful. You're exploring the Bardo (the transitional state between death and rebirth), slowly ascending and gathering tablets to open the final door, which is guarded by three Buddha statues, a number so relevant in Buddhism that it leaves this part open to many interpretations. It's a small detail but it's appreciated. Along the way, you come across totems that offer words of wisdom. If you put the pieces together, they tell the story of a father and his sick daughter, a parent willing to make the ultimate trade to save his child. The story is not linear and it's definitely not spoon fed to you, but if you stop at every totem, you can connect the dots and come up with your own interpretation. This is just mine. It's a short experience, but it's so much more than a "chill 2D platformer to kill time." There's a profound story here if you're willing to slow down and listen. Honestly, the fact that both the game and the DLC are free feels like a crime; I would happily pay for this. It's been 10y since this game was released and it seems like the studio is no longer active, unfortunately. I'd love to play the sequel they started working on all those years ago! Thanks for making this game.
Tibet mitolojisinden esinlenen harika bir atmosferi var. Hiçbir düşman yok, sadece etraftaki tabletleri topluyorsun. Bir rehber eşliğinde haritayı bitiriyorsunuz.
Cute little game!
Oh great a new FEZ game Can you like make it longer?
Un juego bastante corto pero que te da una vibra curiosa en un buen sentido, si quieres desconectarte un par de minutos es para ti, me gustó el bgm y las animaciones, tiene un poco de exploración pero es lineal a fin de cuentas, en resumen ta bonito
It's an enjoyable half-hour platformer game. Sometimes a bit slow (a lot of walking and climbing, and waiting for elevators), but well made and competent on what it tries to achieve. For the price of "gratis", it's quite decent.
Медитативный 2D‑платформер с философским подтекстом в духе восточных учений. Игрок исследует небольшой открытый мир, собирает артефакты (таблички‑тотемы с мудрыми фразами) и постепенно раскрывает символическую историю о самопознании. Плюсы: Эстетика и атмосфера — пиксельная графика с мягкими тонами и плавной анимацией, дополненная умиротворяющим звуком (колокольчики, пение птиц), создаёт медитативное настроение. Простота управления — базовые механики «беги и прыгай» интуитивно понятны; возможность плавно снижаться при зажатии кнопки прыжка облегчает навигацию. Философский посыл — тексты на тотемах побуждают к рефлексии и позволяют интерпретировать сюжет индивидуально, в духе идей о самопостижении. Минусы: Очень короткая продолжительность — игру можно пройти за 30–60 минут, что снижает ощущение завершённости и желание возвращаться. Минимальная сложность — отсутствие угроз и возможности погибнуть делает геймплей слишком простым, а задачи (поиск артефактов) — местами монотонными. Абстрактный нарратив — история подаётся фрагментарно через цитаты на тотемах; без явной развязки и чёткой сюжетной линии часть игроков может не уловить замысел. Итог: подойдёт ценителям арт‑игр и медитативных опытов, кто ищет короткий, но атмосферный отдых с философским оттенком. MANDAGON увлечёт визуальным стилем и настроением, но может разочаровать краткостью, отсутствием вызова и размытостью повествования.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| FEZ | $3.2M | 16.2K | 93% | $9.99 |
| Dear Esther: Landmark Edition | $211.9K | 7.5K | 75% | $1.99 |
| Marie's Room | $0 | 6.7K | 93% | Free |
| GRIS | $19.6M | 95.6K | 96% | $14.99 |
| Brothers - A Tale of Two Sons | $16.3M | 41.3K | 94% | $14.99 |
| RiME | $3.3M | 5.2K | 90% | $29.99 |