
Malediction is a third-person puzzle/platformer that gives the player the ability to control space and time! Use your magic to solve puzzles, navigate through a cursed city, and fight magic clones to reclaim your powers.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'ai eu beaucoup de mal avec les contrôles du coup j'ai décroché assez vite. C'est dommage car j'aimais l'atmosphère et les graphismes du jeu dans une ambiance très halloween/cartoon. Peut-être que je réessayerais, ce n'est pas une "non-recommandation" 100%
оптимизации ноль
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great mechanics but it needs a bit more polish on the collision and platforming.
found this game from yt and i mean it wasn't horrible. just something to do if you're bored ig
不太清楚是什么问题,全程10fps左右
really nice and cute game, based on reflexion and reflexes! I really wanted to see more of this game and it's universe, really good job and a round of applause for the team!
As you might expect from a student project, some elements of Malediction are amateurish -- the natural result of inexperience. Overall, however, there's a surprising depth of gameplay here, along with nicely done visuals and mostly-passable VO work. It's definitely worth taking a few minutes to see what magic Desert Beagle has managed to conjure up.
This game has terrible graphics,plus the puzzles are lazy.The gameplay mechanics are so boring u only freeze time and blast things.
[h1]Before I played Malediction, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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