
Welcome to a global multiplayer meat grinder. This is a strategy game where you don’t just win — you collectively erase countries from a single, shared world map. Only one nation is allowed to survive!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Make Your Country Dominate Again is a minimalist PvP Super MMO idle strategy game about the collective conquest of territory and the absorption of real-world countries.
Why "Super MMO"? Because players from all over the world — in unlimited numbers — exist on one single, monolithic map at the same time.
The player, an immaterial entity, uses their share of influence to help some nations consume others. Player actions are expressed through Arrows — to invade neighboring countries — and Flags — to defend their own. The entire world becomes a superposition of every player's input across the planet.
The main goal is to help your country conquer the entire world. That’s the victory condition.

Tactically, you focus on generating Energy through a system of Devices. The energy you produce represents your influence as a player in the world.
You monitor the charge level of your main Dynamo Machine — the core of your energy production — and strategically activate temporary boosters throughout the day.

The Dynamo Machine and other Devices can be upgraded to match your playstyle:
Stay active longer in offline mode
Generate more Energy during active play
Provide temporary boosters for sudden attacks

You can always reset the device upgrade tree and experiment with different configurations.

Genres
Stats
Languages: English, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Reviews
This is the first time I see a game like this where an indivisible map is declared with any number of players in one place on the map. I don't know how it will be under load, but it works for now. There are problems with displaying the map when switching from the global to the local map, apparently either the algorithm is crooked or the implementation, which may give someone the impression that someone is intensively capturing the map, but this is just a repaint of the real state of the map when switching from the global map. There is not enough music, player ratings and statistics, there is no automation of actions on the global map (it is not very convenient to constantly go down to the map to find a target), it is unclear how the balance will work on whales that many skills will buy. I give a good rating for the potential, maybe this game will still shake the world. Not a bad idler, in short, you can run it in the background and sometimes return to do something on the map. I'll play some more and write a more detailed review. P.S. I found the bug with freezing the incoming data to the client, I hope the developers will fix it. + Update: If they solve the problem with multi-accounts and balance the whales, it will be a interesting.
똥겜을 찍먹해봤네요.. 최악입니다 게임성 최악.. 이딴게 이번년도에 출시한 게임이라니
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
♥♥♥♥♥.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Sub Rosa | $1.8M | 3.4K | 69% | $19.99 |
| B1700 | $1.3K | 5 | 60% | $9.99 |
| AirMech | $0 | 10.9K | 84% | Free |
| WWII Online | $0 | 3.8K | 51% | Free |
| Heroes & Generals | — | 141.7K | 68% | — |
| ACE - Arena: Cyber Evolution | — | 1.1K | 66% | — |