
Magic Madness VR is a free-to-play PvP arena game where every spell starts in your hands. Choose your hero, master five elements, and battle online with up to 4 players. Draw, cast, strike, and leave your mark in every match.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Interesting game mechanics. Expect to see more polished and balanced spell system as well as new game modes in the future.
Graphics like in Alyx
Surprisingly fun for a free to play vr game. The graphics are pretty bare bones when looking at the spells in your hands but they function well and the PvP and spelling casting is fun to use. There are only 5 spells but they each have an interesting enough use and drawing them works well, giving it a nice gameplay loop. Not a lot of replay-ability at the moment but it is early access and free to play so it will likely only get better when they update it. It's good to see an early access vr release that isn't a broken and buggy mess and is actually playable.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 34 reviews with recorded playtime.
Requires sign-in to Epic Games external account to play matches.
i never leave reviews this is my 1st but i thought id review this due to some misleading reviews . look the game cant be compared to HL ALYX its nothing like alyx at all its a pvp game for starters. yes the graphics are good for a free game too the game play is ok it seems very slow and seems to be 2v2 so very slow and boring in my opinion. Still worth a go its free just not for me. i think its very thought out and a clever game though maybe speed up the game play abit maybe add sliding when you run and crouch spice it up abit but yeah overall would give the credit and worth a try for sure
херня полнейшая баланса нету меня одного против 3 закинуло рисую одну фигуру получается вообще другое
nice game
免费 没中文 没成就 必须VR 魔法狂乱 VR 这是一款免费多人竞技游戏,法术皆由亲手施展。选择英雄,掌控五大元素,支持至多四名玩家联机对战。绘刻符文、释放法术、奋勇出击,在每场对局中展现自身实力。
Honestly, Magic Madness VR is way more fun than I expected. The game feels clean, smooth, and has a easy feels to get into, but there’s still enough depth in the PvP to keep matches exciting. The elemental combat is probably the best part for me when you're like throwing out spells, timing your attacks, dodging, and trying to outplay other players actually feels satisfying in VR. The graphics are also really clean. It’s not just flashy for no reason; the characters, spell effects, arenas, and little details all make the game feel polished. You can tell there’s attention put into the art style and presentation. I also like that the game gives you something to grind for. Certain days like Rewards Rush time slots make it feel more active and rewarding, especially when you can earn good rewards like heroes and other rewards. It gives players a reason to keep coming back instead of just playing a few matches and leaving. ( I can recommend that it would be better to have more time slots ) Overall, it’s a fun VR PvP game with clean visuals, cool characters, good spell combat, and a rewarding event system. Definitely worth trying if you like arena combat, magic, or competitive VR games.
абсолютно не играбельно на текущее время. крутая идея, но реализация нет слов. всегда думал, что интуитивно понимаю где точка куда указываю контроллером..но нет, нифига это не так, тут она намного выше того, куда указываешь. хоть у меня такой проблемы и нет, но управление просто не стали адаптировать под людей у которых слабый вестибулярный, что для некоторого количества людей просто не подойдет (ну добавьте вы хотя-бы виньетку, если не можете сделать повороты рывками и передвижение телепортами) онлайна нет, а боты даже на низкой сложности просто турели которые выносят тебя за секунду. огонь: СЛИШКОМ большой отброс и урон, тебя буквально ваншотает с двух рук, либо сталкивает с карты. отпадает смысл любого другого элемента. вода: вообще не юзабельный элемент, пропадает при малейшем столкновении с любой коллизией (как я понял задумку, предполагается замедлять элементом воды и бить металлом, вот только зачем если есть огонь?) метал: опять же..а зачем если есть огонь? слишком малая дальность с небольшим уроном, пока дойдешь до оппонента тебя просто заспамят огнем лечение: практически не имеет смысла при соотношении урон/лечение камень: единственное к чему нет вопросов возможно в будущем будет что-то стоящее, учитывая ранний доступ - неплохо, но все равно не играбельно, даже с ботами.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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