
Magi: Mind Game takes the essential elements of a fighting game and turns it into an easy to learn difficult to master turn based strategy game. Focus on manipulating and predicting to outsmart your opponent. No need to memorize combos and difficult controls.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 17 | 71% | Free | |
| approximately $2.9K | 33 | 76% | $3.99 | |
| approximately $0 | 2.8K | 91% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 15 | 67% | Free | |
| approximately $0 | 4 | 50% | Free |