
Recruit a hero to lead your army, and use spells while they fight for you. Mage & Monsters 2 is an active auto battler, where you choose to either enhance the strength of your hero, reinforce the might of your army, or increase the power of your spells.
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Recruit a hero to lead your army, and use spells while they fight for you. Mage & Monsters 2 is an active auto battler, where you choose to either enhance the strength of your hero, reinforce the might of your army, or increase the power of your spells.
- Choose between 18 different heroes to fight for you.
- Over 100 different upgrades.
- 13 unique spells you can use in battle to help your army.
- 25 different units you can recruit, and over 50 enemies.
- 3 different maps each with an unique challenge.
Cover Art by Dean Spencer.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Danish
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ótimo
Don't bother if you played the first, really no improvements on the formula
This is review coming from an avid enjoyer of the first Mage & Monsters game. Mage & Monsters 2 really added a lot more depth and quality of life to the auto battler system that already made the first game very enjoyable. • Heroes. Not only is there a much bigger roster of heroes, most of them actually fight in the battlefield now and have their own abilities/health rather than simply being more of a "perk" like the first game. They are practically your very own "boss" on your side and you can upgrade them indefinetely and make them really OP if you wish. That brings me to my next point. • Upgrades. The upgrade system is MUCH better compared to the first game. Not only can you upgrade army stats like the first game, you can now upgrade your Hero as stated before, as well as your spells INDEFINITELY. The first game had limitations on spell upgrades and the army upgrades went up in price dramatically, but now those army stat upgrades can be purchased as many times as you want at the regular price. This new upgrade system allows you freedom to many different playstyles. You can spend all your upgrades on making a really OP Hero, an insanely strong army, or incredibily OP spells, or any kind of mixture in between! • Army Upgrades. What I mentioned above were specifically the stat upgrades, but now each specific unit in the game has unique optional upgrades that give that unit a specific perk such as more evasion, critical chance, stun chance, etc. It adds another level of customization and playstyle. • Unit Bonuses. The game now rewards you by having a diverse army with additional "perks" if you have many different "types" of units - Demons, Humans, Elves, and Beasts. You unlock all the bonuses if you buy one of each type of army unit. Many of these bonuses are very powerful like evasion chance for elves and spawning a skeleton upon death for demons. These bonuses can also be shared by different types of units if you buy and upgrade to "Share" those bonuses. I've unlocked all the achievements in both games and Mage & Monsters 2 was much easier to unlock all the achievements. Thankfully the dev didn't require you to beat the game with each Hero at the hardest difficulty unlike the first game. I still did it with most heroes because I like the challenge, but the first game was FAR more brutal because you are way more limited in your strategy compared to this game as I've mentioned above. It's way easier to cheese especially with a lot of heroes. There is definitely some balancing that needs to be done however, some heroes are clearly much stronger than others. I do like that Effero from the first game is also one of the strongest heroes here like he was in Mage & Monsters 1. The last thing I will point out is that the Hero portraits for the new heroes are terrible... the first game had pretty good pixel art. This game kept the same cool portraits for the returning heroes, but all the new hero portraits look so bad and were clearly done by a different artist. Thankfully the in game sprites look pretty good as well as the army and enemy unit sprites. Anywy I've really enjoyed this game, and despite it being easier compared to the first game to unlock all the achievements it still provides a really good challenge which I love. Highly recommended.
Good
Peak game. Know that I understand how to play this game I can beat level 30.
Highly addictive with character replayability. Every character plays different. Highly recommend!!!
Holy crap, this is addictive...
Great game. All heroes are unique and offer different play styles. 10/10
小游戏,打发时间消遣玩还行,主要英雄技能和小兵的搭配,偶尔放放技能,要求太高的不建议耍~
Good core gameplay loop of an auto battler. You can't get a similar experience as good outside of a pvp game, imo. There is only one set of monsters to make a team with, so that aspect quickly goes stale. The nice part is the character design. While you might not get interesting line selection from the shops, each character has a unique playstyle, making playing them once pretty fun. Plus, the challenge of getting the achievement I found enjoyable. My play time is how long it took me to 100%, definitely worth the purchase.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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