
Madness of The Architect is a surreal horror/puzzle game inspired by older point-and-click adventure games such as Myst, Nine Doors and 999: Nine Hours. Players enter a world that seems to be going insane and must solve labyrinths of mind bending puzzles to escape the clutches of the Mad Architect!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
This game...oh boy. I bought it to record a video or two on it, turns out; That'll be just the one video. And it'll be cut down. Extensively. The "Horror" in this game consists of rooms changing their texture every 5 minutes, and a threat of an unknown entity stalking you. Having said this, it costs less than 1 Squid, so it's not all bad. But if you're hoping for a real edge of the seat, white knuckle horror - This isn't it.
Played 20 minutes and gave up, it´s a badly done walking simulator with one repeating jumpscare and 80s graphics. Not worth a try, sorry.
Cheap and not chearful, a bit scarry but very basic and whilst cheap frankly not worth it. Don't seem to be able to save the game as you walk the passages of mazes to escape and so when you exit you are back at square one! On you tube saw the appatrant ending which is very disappoiting.
挺垃圾的游戏 实质上就是走迷宫 常见同类游戏的做法:搞一个非常弱智的游戏玩法,加上劣质的建模+贴图,接着把环境光降低,最后再打上恐怖的标签
Neat indie game, with interesting twists. You’ll want to get lost in the immersive environment.
Great Indie puzzle game with a tense feel and a few surprises that will leave you with your hairs on your neck standing on edge.
It's all about wandering empty corridors, pulling a couple of levers ... The scariest thing about the game is that it cost money.
Avoir de la logique est nécessaire si vous voulez terminer le jeu rapidement, je regrette la fin il aurait pu mieux faire quand même.
"Madness of the Architect" looks a lot like one of those Russian Unity asset flips with a haunted house/dungeon and jumpscares. But it's not! See, the developers credited the asset creators whose assets they used. Yeah, it's very rare when an amateur developer does the right thing. Unfortunately in this case, the resulting product is indistinguishable in quality from a Russian Unity asset flip with a haunted house/dungeon and jumpscares. This feels a lot like some kids homework project, and when he turned it in, not only did he get an F, the teacher flunked him from the course, and he was held back a year. I'm not sure there's any other, better way to describe just how badly made this garbage is. The developer wants to be paid real money for this, by the way. Don't laugh, it's true, they think this is worth actual money. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. "Madness of the Architect" is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 9,000 free games available on Steam, many of them far better than this paid product.
This is the worst game I've ever played. 11/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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